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Smokin' Guns 1.0 |
New |
7 Jan 09 7:52
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| submitted by wh1sper | posted by nath |
Category: action
Description: FPS based on the Quake 3 Engine
Out from the Announcement:
Welcome to the Smokin' Guns - an open sourced, total conversion of id Software's Quake III Arena.
The Smokin' Guns game started its life under the name of Western Quake. It was originally developed by a team known as Iron Claw Interactive. They released WQ3 beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. With the release of the stand alone version in 2008, the game was renamed to Smokin' Guns, and the team to Smokin' Guns Productions. Throughout this manual, anytime you see the word "we" it should be noted that "we" refers to one or the other (or both) teams.
Smokin' Guns is intended to be a semi-realistic simulation of the "Old West's" great atmosphere was developed on Id Software's Quake III Arena Engine.
This total conversion includes completely new weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes new gametypes and maps inspired mostly by movies. And to increase the feeling of a "gunslingers atmosphere" we also created music tracks and sounds adapted to this time period.
Here's a list of some of the most important features of Smokin' Guns:
- A full arsenal of weapons with historically correct design. Check the weapons page for more information.
- A variety of western styled maps and player models.
- A realistic damage system with different locations (head, chest, neck, etc) and height-dependant falling damage.
- New western styled gametypes for more fun: Bank Robbery and Duel Modes.
- A money system allowing for equipment purchase with money from rewards & pickups.
- Easy to use graphical user interface and HUD.
- Other small improvements for better gameplay and enhanced fun.
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SuperTuxKart 0.6 RC1 |
Updated |
7 Jan 09 6:48
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| submitted by conso | posted by grumbel |
Category: arcade
Avg. Rating:   
Description: A go-kart racing game featuring Tux and friends
Changelog:
- New improved physics and kart handling
- Added sharp turns and nitro speed boost (replacing wheelies and jump)
- Totally rewrote powerups (plunger, bowling ball, cake, bubblegum) and new look for bananas
- New and improved tracks : skyline, snow mountain, race track, space track, old mine, XR591
- New game mode : 3-Strikes Battle
- Major improvements to AI
- New/improved karts (and removed some old ones) : wilber, eviltux, hexley
- Improved user interface
- Karts now have a visible suspension effect
- Fully positional audio with OpenAL
- New music and sound effects (including engine, braking and skidding sounds)
- Better support for mods and add-ons (kart and track groups)
- New/updated translations (ga fi de nl sl fr it es ro sv)
- Allowed 'Grand Prix's of Time Trial, Follow the Leader, or any other mode
- Challenges are now specified and config files, and are thus easy to create by users
- Improved shortcut-detection
- Initial work towards networking (disabled and hidden by default)
- Bug fixes and code refactor/cleanup/documentation
We highly welcome feedback. Testers are needed to finish networking for the next release.
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xboxdrv 0.4 |
Updated |
7 Jan 09 6:43
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| | posted by grumbel |
Category: util
Avg. Rating: (not yet rated)
Description: Userspace XBox/XBox360 Gamepad Driver
Changelog:
- added --square-axis option
- added --autofire option
- added --relative-axis option (i.e. emulate joystick throttle)
- added --ui-buttonmap and --ui-axismap to change uinput events
- support for keyboard events
- support for mouse emulation
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Platinum Arts Sandbox 2.3 |
Updated |
6 Jan 09 1:48
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| submitted by calimer | posted by nath |
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vitetris 0.55 |
Updated |
5 Jan 09 20:40
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| | posted by nath |
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TORCS 1.3.1 |
Updated |
5 Jan 09 7:19
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| submitted by berniw | posted by nath |
Category: simulation
Avg. Rating:   
Description: Racing Car Simulator
Changelog:
- Applied patch for screen resolution change program crash when the path contained spaces.
- Added new cars.
- TRB: allow signing in during season, mail tool for admin.
- Suspension improvement, car does not lift up anymore magically on bumpy surfaces (e.g. in the grass).
- Antirollbars are now functional.
- Rolling resistance is now correctly working (this fixes as well the "forever stuck in the sand" and the "wheel spinning like mad and car stuck" problems.
- Fixed XML parsing problem with entities.
- Code adjustments for VC 2005.
- Car engine sound is now searched in the cars directory first.
- Adjusted car1-7 performance settings.
- Improvements for track Ruudskogen.
- Improvements for track Street-1.
- Added new track Forza.
- Improvements for track wheel-2.
- Totally reworked track e-track-6.
- Improvements for track dirt-3.
- Improvements for track alpine-1.
- Fuel consumption adjustments on car1-7.
- Additional cameras on spring track.
- Reparametrized 360-modena, renamed to car1-trb3.
- Removed unmaintained car models.
- Reparametrized several models.
- Adopted robots to the new car set.
- Applied fix for broken race result list.
- Applied human driver patch, added minor corrections.
- Fixed some gcc 4.2 warnings, not yet all to keep the interface stable (Bernhard).
- Adjusted various setups for the suspension code changes.
- Regenerated configure, adopted in files to autoconf changes.
- Updated vc++ 6.0 project files and bat scripts.
- Added new track alpine-2.
- Reorganized bat scripts.
- Added texture for inferno 9, tita 9, inferno 3 and 8, berniw 7, inferno 7, bt 7, damned 7, olethros 7.
- Created and added lots of textures for trb1 opponents.
- Updated bat files to deploy textures.
- Adjusted race modes, take existing cars and tracks.
- Adjusted preset driver "Player".
- Set steer speed to 360 Deg/s on the trb1 cars.
- Fit background images without distortion, background image aspect ratio is 16:10.
- Created new background images.
- Splash screen scaling without distortion, added smoothing.
- Added splash screen.
- Do not call anymore GfuiIdle for ordinary menus/screens to save power and avoid annoying high frequency noise from graphics hardware.
- Redone camera placement of alpine-1.
- Fixed trackgen not accepting -H option under posix builds.
- Fixed trackgen not building the elevation 3 map.
- Equalized author name formatting for tracks.
- Replaced forza track selection image with a track map.
- Added new background image and color settings to track alpine-1.
- Fixed wrong texture size constant in openglconfg.cpp.
- Fixed broken car light rendering, more adjustments will be required.
- Added new light definitions for trb cars.
- Reduced number of packages (make packages).
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Heileen 1.0 |
New |
4 Jan 09 21:20
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| submitted by rei1974 | posted by nath |
Category: text adv
Description: Visual novel set in 17th century
Heileen, cute 18 years old english girl. She has a quiet life, without any real problems. But one day, her uncle Otto, a famous english merchant, decides that it is time for a change, and forces her to follow him on a journey to the New World. During the voyage, she'll meet old and new friends and discover lots of secrets, and ultimately find what really wants for herself. Play with her this fantastic voyage along eight chapters of intriguing dialogues. Each choice you make will have a consequence in your relationship with the other crew members and will determine which one of the three different finals you'll see.
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Phantomas PC 0.9 |
Updated |
4 Jan 09 14:29
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| submitted by traperic | posted by nath |
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Domination 1.0.9.8 |
Updated |
3 Jan 09 9:15
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| | posted by nath |
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Brutalo Deluxe 2 2.50 |
Updated |
3 Jan 09 8:14
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| submitted by frankdrebin | posted by nath |
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