Improved: Asymmetric frustum will now be properly set for anaglyph 3D rendering
New: Added toe in projection for anaglyph 3D rendering (may provide better stereo separation for distant structures at the cost of a negligible distortion of the view)
New: Added options to chose anaglyph 3D rendering projection and screen distance
Fixed: Game crashed in pureD2 mode (apparently nobody uses this mode ...)
Fixed: You couldn't turn off missile lock indicators
Fixed: No cockpit was rendered in blue/red and green/red anaglyph 3D modes
Fixed: The game crashed when trying to select 3D glasses if no glasses had been chosen before
Fixed: The program could freeze when a lot of smoke effects were visible
Fixed: No cockpit was shown when menus were opened in-game
Fixed: Cockpit window background wasn't properly cleared in anaglyph 3D rendering mode
Fixed: The HUD overlaid the automap
Changed: The reticle will not be displayed while menus are open in-game
Improved: Stereo separation can now be set in smaller steps (a smaller stereo separation creates less ghosting)
Fixed: Rendering cockpit windows messed up the anaglyph 3D view
Fixed: Vulcan ammo was getting less and less during multiplayer games.
Changed: Vulcan ammo can only be picked up if the player can take the entire clip
Improved: Added support for more anaglyph 3D glasses