|
|
|
 |
PARPG Techdemo 1 |
New |
13 Mar 10 12:41
|
| submitted by mvBarracuda | posted by nath |
Category: rpg
Description: a post-nuclear role playing game
PARPG is envisioned to become a post-nuclear role playing game:
- The game will be inspired in multiple ways by the classics of the golden age of isometric RPGs. First and foremost Fallout (settings-wise) but also Arcanum (quality of graphics) as well as Planescape: Torment (quality of written dialogue).
- The game will put heavy emphasis on choice & consequence, based on the stats of the character you play, trying to minimize the influence of the reflexes of the player who plays the game.
- Therefore combat will not be fought in real-time but in a turn-based mode as in the Fallout RPGs.
- Instead of full 3D flexibility, the game focuses mainly on using high quality isometric 2D graphics. This puts less demands on target platforms and also simplifies game development.
- The game will be completely written in Python, utilizing the FIFE open source isometric game engine.
- PARPG is also the temporary working title of the project. We can reconsider this choice once we've assembled a team and worked out the fundamentals especially setting- & story-wise.
|
|
|
|
|
|
|
|
Happypenguin Poll
What genre of free games would you like to see more of?
|
|
|