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FIFE 2007.1 Updated 26 Apr 07 20:21
submitted by mvBarracudaposted by nath
Category: rpg
Avg. Rating: 4.344.344.344.34

Description: Flexible Isometric Fallout(-like) Engine

Changelog:

  • Stable custom XML map format for FIFE including our demo map to show the new features and syntax of it :-)
  • FPS limiter (can be set in fife.config) to save important CPU time for future tasks (AI, pathfinding, etc.)
  • Tile and object coordinates can be displayed (press "c")
  • Color key overriding for Fallout transparency effects (see content/gfx/fallout_overrides.xml)
  • Fixed DAT1 decoding code (bug was introduced with the DAT1 rewrite)
  • Major map model classes have been exported to Lua and are now accessable via the console
  • Map size dependant, configurable geometries
  • Colorkeying for the SDL renderer
  • Add custom VFS sources via vfs.addSource (see content/etc/vfs_sources.txt)
  • Increased startup speed with FO2 DAT files
  • Enhanced camera with support for multiple viewports (see content/scripts/demos/map_control.lua)
 


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