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Free Orion 0.3.10 |
Updated |
28 Sep 08 14:58
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| | posted by nath |
Category: under development
Avg. Rating:   
Description: FreeOrion is an open-source, platform independant galactic conquest game
Changelog:
- Toggles to turn off galaxy gas rendering and optimized star rendering that might cause problems for people with older video cards.
- Various art additions, including ship parts.
- Updated AI scripts.
- Removed the very verbose usage / command line output when outdated config.xml is present, and allowed the game to keep running in this case, just ignoring any invalid entries in the file.
- Various Design screen UI improvements.
- Improved default layout on the tech screen.
- Various tech / content additions. You now need a shipyard to build ships, and start with one in your home system.
- New panel of military-related indicators on the sidepanel, for things like shields and fleet supply range.
- Ship hulls and parts can now be given effects, and some have had some added to do things like give ships more fuel capacity.
- Tweaked how meter estimates are recalculated after focus changes, hopefully to improve some reported horrendously long delays after changing focus in long / big games.
- Various translation updates.
- A selector on the galaxy setup screen now allows one to select how many AIs are in new single player games.
- Added a preliminary list view to the tech screen.
- Ships now require and consume fuel while moving, and get it replenished when not moving in a fleet-supplied system, which are indicated by the scrolling dashed lines emanating from systems. Fleets now have a fuel indicator on their panels in the fleets window.
- Various other bug fixes (and additions).
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