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Ambassador Of Pain

Version: 0.6
Author: Raffael Himmelreich, Clifford Wolf  
Category: Arcade Rate this game yourself!   Average of 3 Ratings:4.034.034.034.03

Ambassador Of Pain Screenshot Aop is a curses based arcade game for UNIX with only64 lines of sourcecode.

Aop is a curses based arcade game for UNIX with only 64 lines of sourcecode. The goal is to drive the hoovercraft (O) trough the level into the 'at' sign (@) and reach as much points as possible by reducing the number of moves and don't losing any time. Lost lifes (0) can easily be picked up by simply drive over them.

License: free

Additional System Requirements: curses

Sound: Play in X: Play in Console: Multiplayer: Network Play: 3D Acceleration: Source Available:
no no yes no no no yes


If you try this software, don't forget to come back to this page and rate it!

Submitted by Anonymous on 2004-04-27.


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Comments

  Cool Game posted by mayukh @ 59.176.53.240 on Oct 12 2006 7:32 AM 333
I went through the source code and it seems somebody has tried so hard to restrict themselves to 64 lines that they have compromised on readability. The code would be much more readable had it been allowed to go to say about 80 lines. Still it is commendable to write a game under 100 lines of code.
 
[Reply]

  I feel cheated posted by Anonymous @ 136.162.69.35 on Apr 28 2004 4:37 PM  
If you do a wc -l, you'll find there are 64 newlines in the file. But if you pipe it through sed and just leave behind the semicolons you'll find there are 71 semicolons. That doesn't even include the include statements. (Do they count as code). I feel cheated. This guy really needs to clean up his code and remove the excess 7 lines.
 
[Reply]
  Re: I feel cheated posted by Anonymous @ 216.104.67.241 on Apr 28 2004 4:47 PM  

Agreed... I'm impressed, none the less :) but the claim that this is 64 lines of code is pretty random.... although every line of the source file appears to be less than 80 characters, stuff like this seems suspect:


initscr(); cbreak(); noecho();
curs_set(0); keypad(stdscr, TRUE);
nodelay(stdscr, 1); start_color();
init_pair(1, COLOR_RED, COLOR_BLACK);

very impressive nonetheless :) (no rating because I haven't actually played yet)

 
[Reply]
  Re: I feel cheated posted by largos @ 216.104.67.241 on Apr 28 2004 6:51 PM 333
Just rating, 2 stars for enterainment, 1 star for ingenuity.
 
[Reply]
  Re: I feel cheated posted by Anonymous @ 62.104.214.70 on Apr 30 2004 3:00 AM  
...and what about the included header files themselves? don't they count as sourcecode?
 
[Reply]

  impressive posted by Anonymous @ 80.138.175.205 on Apr 28 2004 12:19 PM  
It's impressive what you can do with just 64 lines of code :-)
 
[Reply]

  Neat game! posted by blacksheep @ 213.205.68.40 on Apr 28 2004 8:51 AM 333
 
[Reply]

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