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CuteGod

Version: 0.3.0
Author: moonfire Published by Moonfire Games
Category: Abandoned Rate this game yourself!   Average of 1 Ratings:4.104.104.104.10

CuteGod Screenshot Take on the role of a god and satisfy the needs of your believers.

You are a cute adorable little god. For your second millennium birthday, your parents gave you a universe of your own, to play around with and just have fun. To make it a learning experience, they have populated the world with little boys and girls who send prayers to you, asking you for homes, gardens, and fountains.

License: free

Additional System Requirements: You need the following libraries: Mono, DevIL, SDL, SDL_mixer, FreeType6, FreeGlut.

Sound: Play in X: Play in Console: Multiplayer: Network Play: 3D Acceleration: Source Available:
yes yes no no no yes yes


If you try this software, don't forget to come back to this page and rate it!

Submitted by ariten on 2007-10-31.


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Comments

  mono problem on ubuntu gutsy posted by sparr @ 74.241.143.251 on Dec 20 2007 5:15 AM  
I have mono working for other projects, and libgdiplus installed, but this game says it cant find System.Drawing:
* Using mono: Mono JIT compiler version 1.2.4 (tarball)
* Checking .config files...
  * Validating Tao.DevIl.dll.config
  * Validating Tao.FreeGlut.dll.config
  * Validating Tao.FreeType.dll.config
  * Validating Tao.OpenGl.dll.config
  * Validating Tao.PhysFs.dll.config
  * Validating Tao.Sdl.dll.config
* Welcome to CuteGod!

** (CuteGod.exe:9105): WARNING **: The following assembly referenced from /home/sparr/download/cutegod-0.3.0-binary/CuteGod.exe could not be loaded:
     Assembly:   System.Drawing    (assemblyref_index=6)
     Version:    2.0.0.0
     Public Key: b03f5f7f11d50a3a
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/home/sparr/download/cutegod-0.3.0-binary/).
 
[Reply]
  Re: mono problem on ubuntu gutsy posted by dmoonfire @ 99.135.171.208 on Dec 20 2007 11:06 PM  
Hrm, I think the next step for my script is to check more than what I'm doing and also put in a bit more validation on it. Not to mention suggested install packages. Or... I could just package it like I'm planning on doing. But, for Ubuntu, you'll probably need to `apt-get install libmono-system2.0-cil libmono-winforms2.0-cil` or something to that effect. This uses 2.0 library and I have a bit of validation code that requires winforms.
 
[Reply]

  Not sure posted by charlieg @ 91.110.60.135 on Dec 16 2007 10:47 AM 22
Nothing to do with this particular implementation, but the actual game idea just isn't any good. It's not fun at all. I know the Lost Garden guy (who came up with the concept + graphics for this) is into his game design, but perhaps he's getting bit by the architect effect here - designing games that game designers will appreciate but joe public just won't enjoy. Just like architects create buildings that they drool over with each other but look butt ugly, this game is slow, boring, and - for what it is - clumsy to play.
 
[Reply]

  error attempting to run in windows posted by Anonymous @ 124.168.100.115 on Dec 16 2007 12:30 AM  
There was an error: Unable to load DLL 'freeglut.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) looks like not all the dependancies are packaged.
 
[Reply]

  why mono? posted by Anonymous @ 81.168.143.35 on Dec 15 2007 9:38 AM  
Can anyone tell me why to use .net/mono on gnu/linux?
 
[Reply]
  Re: why mono? posted by Anonymous @ 78.151.98.134 on Dec 15 2007 10:36 AM  
Can anyone tell me why not?
 
[Reply]
  Re: why mono? posted by Anonymous @ 81.168.143.35 on Dec 15 2007 12:00 PM  
Ahh, I see. Good reason. Next time try ook.
 
[Reply]
  Re: why mono? posted by Anonymous @ 91.84.145.185 on Dec 19 2007 3:13 PM  
Any particular reason you feel the developer needs to justify his choice of language to you?
 
[Reply]
  Re: why mono? posted by DaVince @ 62.51.160.32 on Dec 15 2007 3:55 PM  
I can't think of any other reason than: why not? Mono works pretty well on Linux so far...
 
[Reply]
  Re: why mono? posted by Anonymous @ 81.168.143.35 on Dec 15 2007 4:09 PM  
Ok, so does c/cpp. So, again-> why mono? Is it faster, more reliable, more friendly for programmer, etc.? Is there any reason for using it?
 
[Reply]
  Re: why mono? posted by dmoonfire @ 99.141.251.250 on Dec 15 2007 4:41 PM  
Well, I can give my reasons. :) I like C# as a language, both as features it got from Java and the constructs they added in their own. I like the aesthetics of the language and multi-platform nature that lets me work with it on both Windows, Mac, and Linux. I feel, as a language, it is very well designed and easy to work with. I happen to be involved with the Mono project, both as a Debian packager (mostly the ASP.NET stuff, but I have other work) and for the Emacs csharp-mode to let me code on Emacs. Yeah, I could have written it in C, C++, Java, or even Perl, but C# (and Mono) happens to be my favorite platform at the moment.
 
[Reply]
  Re: why mono? posted by Anonymous @ 81.168.143.35 on Dec 15 2007 4:56 PM  
That's what I call a reason:P
 
[Reply]
  Re: why mono? posted by Anonymous @ 91.84.145.185 on Dec 19 2007 3:32 PM  
The developer is coding using Boo and the Tao Framework. Nice language, good platform independence and hardware abstraction. Could probably get something similar using jython, I suppose, but it's a reasonable enough choice.
 
[Reply]
  Re: why mono? posted by dmoonfire @ 99.135.171.208 on Dec 22 2007 2:55 PM  
Actually, I'm using C# and the Tao framework, along with BooGame, which remarkably has Boo in it, but I don't use any of it. I prefer the C-family of languages and have too much of the love of the {} to properly appreciate Boo. :) That way, I can also use Visual Studio 2005 to make the Windows version of the game.
 
[Reply]

  There is source posted by dmoonfire @ 64.135.213.196 on Nov 12 2007 9:24 PM  
Right now, the source for the game is in a couple of places. BooGame and Prebuild are both on Sourceforge, the SVN repository has the minimum required stuff, including a Makefile to build it. MfGames.Utility and Mfgames.Sprite3 (which has CuteGod at the moment) is on http://mfgames.com/svn/Libraries and http://mfgames.com/svn/Sprite3. At the moment, everything is kind of a mess since I threw it together, but I'm hoping to get stuff cleaned out before I get to a 1.0 release (actually before I hit 0.4). It does require Mono to properly run and it doesn't quite have a lot of good error checking for missing dependencies at the moment. Still working on that bit. :) The Freshmeat stuff doesn't have source because frankly, there should be about 8 projects that need updating on FM to properly break it out into its various sources, and I'm a tad lazy. Sorry. - D. Moonfire
 
[Reply]

  Um... posted by Anonymous @ 91.125.224.100 on Nov 1 2007 12:09 PM  
Downloaded CuteGod-Binary-0.1.0.0.tar.bz2.

Help me locate the Linux binary.

prince[Release]$ ll
total 1836
drwxr-xr-x 6 prince users 4096 2007-10-23 16:22 .
drwxr-xr-x 3 prince users 20 2007-10-23 16:25 ..
drwxr-xr-x 2 prince users 4096 2007-10-23 16:22 Assets
-rwxr-xr-x 1 prince users 11264 2007-10-23 16:22 BooGame.FreeGlut.dll
-rwxr-xr-x 1 prince users 10240 2007-10-23 16:22 BooGame.Sdl.dll
-rw-r--r-- 1 prince users 74240 2007-10-23 16:22 BooGame.dll
-rw-r--r-- 1 prince users 274432 2007-10-23 16:22 C5.dll
-rwxr-xr-x 1 prince users 146944 2007-10-23 16:22 CuteGod.exe
drwxr-xr-x 2 prince users 44 2007-10-23 16:22 Fonts
-rwxr-xr-x 1 prince users 4096 2007-10-23 16:22 MfGames.Sprite3.Backends.dll
-rwxr-xr-x 1 prince users 7168 2007-10-23 16:22 MfGames.Sprite3.BooGameBE.dll
-rwxr-xr-x 1 prince users 40448 2007-10-23 16:22 MfGames.Sprite3.dll
-rw-r--r-- 1 prince users 103424 2007-10-23 16:22 MfGames.Utility.dll
-rw-r--r-- 1 prince users 69632 2007-10-23 16:22 Nini.dll
drwxr-xr-x 3 prince users 4096 2007-10-23 16:22 PlanetCute
drwxr-xr-x 2 prince users 4096 2007-10-23 16:22 Sounds
-rw-r--r-- 1 prince users 30208 2007-10-23 16:22 Tao.DevIl.dll
-rw-r--r-- 1 prince users 191 2007-10-23 16:22 Tao.DevIl.dll.config
-rw-r--r-- 1 prince users 28160 2007-10-23 16:22 Tao.FreeGlut.dll
-rw-r--r-- 1 prince users 90 2007-10-23 16:22 Tao.FreeGlut.dll.config
-rwxr-xr-x 1 prince users 6656 2007-10-23 16:22 Tao.FreeType.dll
-rw-r--r-- 1 prince users 94 2007-10-23 16:22 Tao.FreeType.dll.config
-rw-r--r-- 1 prince users 927744 2007-10-23 16:22 Tao.OpenGl.dll
-rw-r--r-- 1 prince users 143 2007-10-23 16:22 Tao.OpenGl.dll.config
-rw-r--r-- 1 prince users 13312 2007-10-23 16:22 Tao.PhysFs.dll
-rw-r--r-- 1 prince users 96 2007-10-23 16:22 Tao.PhysFs.dll.config
-rw-r--r-- 1 prince users 67072 2007-10-23 16:22 Tao.Sdl.dll
-rw-r--r-- 1 prince users 447 2007-10-23 16:22 Tao.Sdl.dll.config
prince[Release]$ ./CuteGod.exe
bash: ./CuteGod.exe: cannot execute binary file
prince[Release]$
 
[Reply]
  Re: Um... posted by Anonymous @ 60.234.155.226 on Nov 1 2007 12:37 PM  
Heh heh... Amusing, I downloaded it to just to check that you're correct.

So there doesn't seem to be a binary for GNU/Linux... If the source was available this wouldn't be such a problem.
 
[Reply]
  Re: Um... posted by Anonymous @ 82.83.88.242 on Nov 1 2007 12:38 PM  
its a mono thing... however, it has frozen my box to a state of total unreponsibility. not even the sys-rq combinations worked...
 
[Reply]
  Re: Um... posted by Anonymous @ 91.125.224.100 on Nov 1 2007 1:48 PM  
"This game requires the Microsoft .NET Framework 2.0 on Windows and a more recent version of Mono on Linux."

Mono should be stated on this page as a requirement.

Also this does not qualify as a Linux binary.

prince[Release]$ hexdump -C -n 256 CuteGod.exe
00000000 4d 5a 90 00 03 00 00 00 04 00 00 00 ff ff 00 00 |MZ..........ÿÿ..|
00000010 b8 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 |¸.......@.......|
00000020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................|
00000030 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 |................|
00000040 0e 1f ba 0e 00 b4 09 cd 21 b8 01 4c cd 21 54 68 |..º..´.Í!¸.LÍ!Th|
00000050 69 73 20 70 72 6f 67 72 61 6d 20 63 61 6e 6e 6f |is program canno|
00000060 74 20 62 65 20 72 75 6e 20 69 6e 20 44 4f 53 20 |t be run in DOS |
00000070 6d 6f 64 65 2e 0d 0d 0a 24 00 00 00 00 00 00 00 |mode....$.......|
00000080 50 45 00 00 4c 01 03 00 9c 11 1e 47 00 00 00 00 |PE..L......G....|
00000090 00 00 00 00 e0 00 0e 01 0b 01 06 00 00 36 02 00 |....à........6..|
000000a0 00 04 00 00 00 00 00 00 00 20 00 00 00 20 00 00 |......... ... ..|
000000b0 00 60 02 00 00 00 40 00 00 20 00 00 00 02 00 00 |.`....@.. ......|
000000c0 04 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 |................|
000000d0 00 a0 02 00 00 02 00 00 00 00 00 00 02 00 00 00 |. ..............|
000000e0 00 00 10 00 00 10 00 00 00 00 10 00 00 10 00 00 |................|
000000f0 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 |................|
00000100

I'm not installing Mono.
 
[Reply]
  Re: Um... posted by Daeglin @ 193.179.157.10 on Nov 1 2007 5:49 PM  
This funny string is also in Mono executables. (IIRC it is part of CIL specification)
 
[Reply]
  Re: Um... posted by Anonymous @ 80.98.233.43 on Nov 2 2007 10:01 AM  
I tried it with stock Ubuntu Gutsy mono install, did not work. Wine CuteGod.exe said I should install Mono for windows, so this is indeed a mono compile exe - just a bit poorly packaged.
 
[Reply]
  Re: Um... posted by Anonymous @ 80.126.245.108 on Nov 2 2007 10:21 AM  
you can run this directly using mono. mono CuteGod.exe No need for wine here.
 
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  Re: Um... posted by Anonymous @ 80.98.233.43 on Nov 2 2007 10:19 PM  
I tried that of course; I meant it did not work for that. Why the heck would I mention mono anyway...
 
[Reply]
  Re: Um... posted by Coz @ 200.88.166.209 on Nov 3 2007 7:24 AM  
Check the output of the console for errors; for me, it did not worked at first because I didn't satisfied the dependencies, and because of that it couldn't find the libraries.
 
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  Re: Um... posted by dmoonfire @ 64.135.213.196 on Nov 13 2007 4:13 PM  
Someone suggested that I write a proper loading shell script that checks dependencies for the next one and gives a better error list, so its on the list of things to do.
 
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  Re: Um... posted by Anonymous @ 192.30.100.251 on Dec 8 2007 12:22 AM  
The solution is, obviously, not to use something silly like mono or .NET at all. Shame on the author!
 
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  Re: Um... posted by Anonymous @ 75.108.232.88 on Dec 15 2007 10:17 PM  
It'll work in ubuntu w/ just ./cutegod. I forget exactly the mono packages but you need either libmono-winforms2.0-cil or libmono-winforms1.0-cil and the actual mono package.
 
[Reply]

  Proprietary? posted by Anonymous @ 203.109.131.1 on Nov 1 2007 6:45 AM  
What a shame that there is no source for this. Still, it sounds like an amusing little game. :-)
 
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  Re: Proprietary? posted by Anonymous @ 82.82.57.22 on Nov 1 2007 8:44 AM  
haha, a game called cute god based on DevIL :D
 
[Reply]
  Re: Proprietary? posted by Draconishinobi @ 89.40.140.160 on Nov 1 2007 4:13 PM  
well that shows you the true nature of it ... hahaahaaaaaaaaaaaaaa
 
[Reply]
  Re: Proprietary? posted by bjbdragon @ 65.0.16.113 on Nov 19 2007 7:48 AM  
I thought Mono was bytecode like java. You don't need the sources for bytecode, as in most of the source is inside and intact.
 
[Reply]

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