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Kulic

Version: 1.1
Author: HIPPO Group Published by Hippo Games
Category: Action Rate this game yourself!   Average of 1 Ratings:4.174.174.174.17

Kulic Screenshot A unique 2D shooter.

You run around arena-like levels gathering powerups and shooting all the enemies to get the most frags to win.

License: free

Additional System Requirements:

Sound: Play in X: Play in Console: Multiplayer: Network Play: 3D Acceleration: Source Available:
yes yes no no no no yes


If you try this software, don't forget to come back to this page and rate it!

Submitted by ajalics on 2003-02-22.


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Comments

  Kulic posted by Anonymous @ 212.113.164.98 on May 11 2003 5:35 AM  
That link doesn't work anymore !!! :(
 
[Reply]
  Re: Kulic posted by Anonymous @ 212.24.150.227 on Apr 10 2005 2:04 PM  
Corrected - they are woking now :-)
 
[Reply]

  Kulic posted by another_santiago @ 195.113.26.137 on Mar 28 2003 8:01 AM 333
Very additive game with rather idiosyncratic game control (-1) and missing multiplayer support (-1)
 
[Reply]

  Website no longer there - posted by Anonymous @ 67.241.157.23 on Mar 23 2003 1:11 AM  
Could someone please post the source somewhere? Or email it to me if it's less than 3MB. hardedged@excite.com Thanks!
 
[Reply]

  Kulic posted by MrMan @ 12.228.178.139 on Feb 22 2003 9:49 PM  
The game won't compile for me. I get:

make[2]: Entering directory `/home/mrman/Kulic-1.0/src'
Makefile:334: *** missing separator. Stop.
make[2]: Leaving directory `/home/mrman/Kulic-1.0/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/mrman/Kulic-1.0'
make: *** [all] Error 2

The offending line seems to be:
@am__fastdepCXX_TRUE@ if $(CXXCOMPILE) -MT $@ -MD -MP -MF "$(DEPDIR)/$*.Tpo" \

Any idea on how to fix this? I can't use the binary since I don't have libstdc++.so.5, and I don't want to upgrade to GCC 3.x for fear all my C++ binaries will break.
 
[Reply]
  Re: Kulic posted by Anonymous @ 67.68.96.34 on Feb 22 2003 10:40 PM  
Wont compile here either. :\ Same problem.
 
[Reply]
  Re: Kulic posted by Anonymous @ 141.84.69.19 on Feb 23 2003 2:32 AM  
you have to reconfiscate the whole thing.

I don't remember the exact combination, but running autoconf/automake/autoheader several times should help.
 
[Reply]
  Re: Kulic compile problems posted by ajalics @ 24.55.240.194 on Feb 23 2003 4:05 AM  
It didn't compile for me out of box. However if you are familiar with doing a little hacking to get things to compile, it can be done with 2 minutes or so. :)
 
[Reply]
  Re: Kulic compile problems posted by Anonymous @ 62.29.255.242 on Feb 23 2003 5:24 AM  
switch to SDL to avoid comatibility/compile problems and increse speed of your game.
 
[Reply]

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