|
|
|
||||||||||||||||||
|
||||||||||||||||||||
Mousetrap |
Version: 0.9 | ||||||||||||||||
| Author: Steve | Published by Steve.org.uk | ||||||||||||||||
| Category: Puzzle |
Rate this game yourself!
 
Average of 3 Ratings:![]() ![]() ![]()
|
||||||||||||||||
Mousetrap is an old-fashioned arcade type game in which you move your avatar around trying to eat fruit and avoid being killed by baddies. The game requires patience and dexterity to win.
License: free |
|||||||||||||||||
|
If you try this software, don't forget to come back to this page and rate it!Submitted by Anonymous on 2005-06-13.
|
|||||||||||||||||
| Can't compile. posted by CrazyTerabyte @ 200.217.183.105 on Jul 12 2005 1:14 PM | ![]() ![]() |
||||||||||||
make[1]: Entering directory `/home/denilson/Lixeira/mousetrap-0.8/src' g++ -O2 -g `sdl-config --cflags` -c -o mousetrap.o mousetrap.cpp mousetrap.cpp: In function `SDL_Surface* loadImage(char*)': mousetrap.cpp:107: `F_OK' undeclared (first use this function) mousetrap.cpp:107: (Each undeclared identifier is reported only once for each function it appears in.) mousetrap.cpp:107: `access' undeclared (first use this function) make[1]: *** [mousetrap.o] Error 1 make[1]: Leaving directory `/home/denilson/Lixeira/mousetrap-0.8/src' make: *** [mousetrap] Error 2It will compile if I add #include <unistd.h> to mousetrap.cpp. Shouldn't be easier to just use fopen(f_path,"r") and check if the file has been opened?By the way, I think you should use "using namespace std". Now, the list of suggestions:
|
|||||||||||||
| [Reply] | |||||||||||||
| |||||||||||||
| never ends posted by pawn @ 81.246.233.235 on Jul 11 2005 1:53 PM | ![]() ![]() |
||||||||||||
| your game can be fun, but it never ends. I just managed to clear the screen with 8410 points and 23 lives and the difficulty is still the same.when you die, you kill some balls then eat some fruit and get your life back.
You should make the balls move quickly along the time, or the lives come less often. You can also reduce the time you can kill balls when respawing. But you should make your game not infinity playable with a constant difficulty. You should also improve graphics (im thinking of balls that move trough the hero) to make this little game good to keep on the hand :) |
|||||||||||||
| [Reply] | |||||||||||||
| |||||||||||||
| Not much, but it's fun! posted by mmarshall @ 68.92.147.104 on Jun 17 2005 11:29 AM | ![]() ![]() ![]() ![]() |
||
| The graphics are sparse... but it's quite fun! Very quick to build, and worth the download. | |||
| [Reply] | |||
| News | Submit a Game | Forums | About/FAQ |