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Orbital Eunuchs Sniper |
Version: 1.30 | ||||||||||||||||
| Author: Zachary 'zakk' Slater |   | ||||||||||||||||
| Category: Action |
Rate this game yourself!
 
Average of 5 Ratings:![]() ![]() ![]()
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The year is 2174, and you have been ordered to function as an orbital sniper. In your world there's just three kinds of people: VIPs, dissidents and normal citizens. VIPs run the world: they must not come to harm. Dissidents must die. If a commoner or two gets wasted in progress, it'll count against you when your post ends. Protect the VIPs by assasinating threats with an orbital laser. Created by Jari Komppa for the Ludum Dare 48-hour programming competition. Your objective is to eliminate the threats (red) to the VIPs (blue). Try to avoid killing the neutral humans (white). Note: this screenshot is actually composed of four different shots.
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by Anonymous on 2002-07-28.
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Comments
[Show all 18 comment threads on one page]
[1-10] [11-18]
| Needs an update posted by facerw @ 76.15.100.117 on Aug 2 2008 2:36 AM | |||
| The game is good but it really needs an update. The webpage is old. The code still compiles on newer systems but it needs alot of work. | |||
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| Mimicry! posted by Anonymous @ 4.42.65.57 on Feb 16 2003 3:35 PM | |||||||||||||||||||||||||
| This game mimicks Poopmup! | |||||||||||||||||||||||||
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| ordering crap from http://www.amazon.com posted by Anonymous @ 209.107.112.74 on Feb 16 2003 1:27 AM | |||
| checking for SDL/SDL_mixer.h... no checking for an ANSI C-conforming const... yes checking for vprintf... yes checking for _doprnt... no checking for atexit... yes checking for floor... yes checking for memset... yes checking for mkdir... yes checking for sqrt... yes checking for strdup... yes ordering crap from http://www.amazon.com/exec/obidos/wishlist/296ST2NHEBO0Z . . . . complete! configure: creating ./config.status config.status: creating Makefile ahahah! brilliant! |
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| Fun, but no replayability. posted by Anonymous @ 128.194.44.218 on Feb 2 2003 5:14 PM | |||
| Realizing that it was programmed in under 48-hours, I won't criticize too much. It was fun, and I'm impressed that it was done so quickly. | |||
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| Addicting but.. posted by Styx @ 130.225.53.16 on Aug 2 2002 11:45 AM | ![]() ![]() ![]() |
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| This is a new concept, VERY interesting and fun to play, but the lack of variation (perhaps even missions?) drops it a few stars. It has lots of potential though, work abit on a story perhaps and you'll get the extra stars :) - Styx |
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| The game I was waiting for ! posted by Anonymous @ 212.24.197.210 on Aug 2 2002 5:30 AM | |||
| Small, Fast Short if you want, that's super fun. Thanks a lot | |||
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| sdl posted by Anonymous @ 130.120.96.98 on Aug 1 2002 3:50 AM | |||
| I had to add --static-libs to the sdl-config in order to build. Otherwise fine. | |||
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| Please update your download section also posted by Anonymous @ 217.194.32.14 on Jul 31 2002 11:11 PM | |||
| see subject! | |||
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| sound posted by Anonymous @ 210.54.149.34 on Jul 31 2002 9:16 PM | |||
| a --nosound option is coming, in the mean time - try changing #define PLAY_AUDIO to // #define PLAY_AUDIO in snipe2d.h | |||
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| Dies without a soundcard! posted by billkendri @ 63.101.96.27 on Jul 31 2002 3:22 PM | |||||||||||||
| I just tried running it here at work (no sound card) and it dies cuz it can't init SDL audio. Why not just make sound optional!? :( | |||||||||||||
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