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Re: How to get the sources?
posted by
mbabuskov
@ 212.200.136.73
on Jun 5 2007 1:13 AM
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I don't recognize this programming language. Which compiler I need to use?
BTW, trying to run the binary failed as expected:
milanb@milanws:~/wget/pixbros-0.5$ ./pixbros
./pixbros: /usr/lib/libpng12.so.0: no version information available (required by ./pixbros)
./pixbros: /lib/tls/libc.so.6: version `GLIBC_2.4' not found (required by ./pixbros)
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Re: How to get the sources?
posted by
Anonymous
@ 86.8.250.28
on Jun 5 2007 1:24 AM
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| according to file, it appears to be c++.
only trouble is, with no makefile, no autoconf/automake setup, no instructions and none-standard filename extensions, just to confuse the matter...
Could be anything.
Certainly don't know what commands to issue to compile it.
(if it's even complete enough to compile) |
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Re: How to get the sources?
posted by
mbabuskov
@ 212.200.136.73
on Jun 5 2007 1:57 AM
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Doesn't look like C++ to me:
Program pixbros;
//import "exec";
Const
piensa=1;
anda=2;
baja=3;
sube=4;
atrapado=5;
chutado=6;
disparando=7;
chilena=8;
cae=9;
gira=10;
dispara=11;
especial=12;
muere=-1;
num_mundos=6;
Global
njoys;
posibles_jugadores;
debuj;
struct p[3];
vidas=5; puntos; velocidad=0; lejos=0; tocho=0; invencibilidad; muneco; control; juega; identificador;
end
Struct ops;
byte lenguaje=0; // 0 = castellano, 1 = catalán, 2 = francés, 3 = inglés
byte musica=1;
byte sonido=1;
byte ventana=0;
byte dificultad=1; //la normal
End
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Re: How to get the sources?
posted by
panreyes
@ 81.203.29.94
on Jun 5 2007 3:18 AM
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| This game is done with Fénix, and you need to recompile Fénix in order to play this game.
You can get it there: http://sourceforge.net/project/showfiles.php?group_id=2714
By compiling Fénix you get those executables: fxc and fxi. Rename fxi to pixbros and then replace the one that comes in the pixbros-0.5.tar.gz |
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