|
|
|
||||||||||||||||||
|
||||||||||||||||||||
PlaneShift |
Version: 0.5.0 | ||||||||||||||||
| Author: PlaneShift Team / Atomic Blue | Published by Atomic Blue | ||||||||||||||||
| Category: Role Playing |
Rate this game yourself!
 
Average of 50 Ratings:![]() ![]()
|
||||||||||||||||
PlaneShift is a persistent fantasy multiplayer Role Playing Game with state-of-the-art 3D graphics, over 150 NPCs with available quests, and a crafting system. Create your character and live in an ever-changing world. Build with us a Team that will make PlaneShift THE choice of MMORPG.
License: free |
|||||||||||||||||
|
If you try this software, don't forget to come back to this page and rate it!Submitted by nilfilter on 2002-06-09.
|
|||||||||||||||||
[Post a new comment]
Comments
[Show all 137 comment threads on one page]
[1-10] [11-20] [21-30] [31-40] [41-50] [51-60] [61-70] [71-80] [81-90] [91-100] [101-110] [111-120] [121-130] [131-137]
| PlaneShift original Sound track released posted by Talad @ 79.40.27.216 on Apr 16 2010 12:46 PM | ![]() ![]() ![]() ![]() ![]() |
||
In honor of the release of Arcane Chrysalis the PlaneShift Music and Art department's banded together to assemble an Original Sound Track for your listening pleasure. It contains many tracks found in game, plus few other bonus tracks soon to be added. We think it's a beautiful soundtrack, and it really expresses our motivation and inspiration to make PlaneShift the best free game ever! We added printable cover and back, so you can burn and print your own CD! If you do that please post your happy shots with it on the forum thread in ps boards. The CD can be freely downloaded at no cost, but you cannot resell it or distribute it in any way. Download it here . Enjoy! |
|||
| [Reply] | |||
| PlaneShift rated as #1 free game for Mac posted by Talad @ 79.40.27.216 on Apr 11 2010 11:30 AM | ![]() ![]() ![]() ![]() ![]() |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Hi, we just found this article of free games for MacOSX, and PlaneShift has been rated the #1 !! Maybe they have been too kind, anyway thanks for the support! Remember that PlaneShift is under development and not a finished product, even if it can already be enjoyable. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| PlaneShift Developers Channel posted by Tuxide @ 24.252.46.107 on Mar 28 2010 7:38 AM | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Something entertaining I found while Googling "planeshift developers channel" that I think everyone should read. For everyone's convenience, I'm just going to copy and paste the whole damn thing here. I have no idea where the hell this comes from, other than it's obviously from multiple people. By the way, I hear Talad is a real uncivil jerk and nobody is paid to put up with his crap. > Session Start: Fri Mar 12 09:06:11 2010 > Session Ident:#planeshift-devs > [09:06] ->> You joined channel #planeshift-devs > [09:06] ->> Topic is: Internal PlaneShift Developers Channel. This channel > is restricted to official devs only. Everything you read here is > confidential, you cannot transmit it outside of this channel. > www.planeshift.it. A Free 3d mmorpg. SVN: *** CS TRUNK (33701) *** CAL3D > (507) > [09:06] ->> Topic set by Talad!~myself@planeshift/director/Talad on > 2/22/2010 6:15:56 PM > [09:06] * ChanServ sets mode +o XilliX for #planeshift-devs > [09:06] ->> Channel Modes are: +nst > [09:06] ->> Channel created on 11/26/2006 1:43:47 AM > [09:06] <+jorrit> Hi XilliX > [09:06] <+jorrit> brb > [09:10] * ravna (~soi@planeshift/program/associate/Ravna) has joined > #planeshift-devs > [09:11] <@Talad> the last time Hokinon spoke on this channel is 3 months > ago from my logs > [09:11] <@Talad> I hate when people badmouth others and they are lying > [09:11] <@Talad> hi ravna > [09:11] <ravna> hi' > [09:11] <@Talad> XilliX: what is the last contribution that hokinon did to > PS? > [09:13] <+jorrit> b > [09:13] <+weltall> wb > [09:13] <+weltall> he rewrote all the pending review race stories > [09:14] <+weltall> he fixed various bugs with ka (still pending merging on > production servers) > [09:14] <+weltall> he managed listing of gm and hostmask > [09:14] <+weltall> at least what i know > [09:16] <@XilliX> Yep, he did quest fixes for me also. > [09:18] <@Talad> he is not speaking in here since 3 months > [09:18] <@Talad> at least at the time I'm on > [09:18] <@Talad> which is a lot > [09:19] <+weltall> i've talked with him various times > [09:20] <@Talad> about the race histories, thanks god that logs exist > [09:20] <@Talad> the last change from hoki on jayose for races is of Dec > 2009, just little change > [09:20] <@Talad> all other changes are of June/July 2009 > [09:20] <@Talad> that's not exactly recent > [09:21] <@XilliX> Even if he hasn't contributed something in the last few > months why would that be different than many others who do the same > [09:21] <@XilliX> kougaro for example? > [09:22] <@Talad> XilliX: I just don't like the fact he says he has been > here > [09:22] <@Talad> like he pretended on the ML > [09:22] <@Talad> saying I'm not observant > [09:23] <@XilliX> he was interacting on the bug tracker just last week > Talad. > [09:23] <@Talad> the bugtracker is not a team member, XilliX > [09:23] <+weltall> except the race history was all last week > [09:23] <@Talad> weltall: where? > [09:23] <+weltall> he talked with gm me and xillix > [09:23] <+weltall> gm channel for example > [09:24] <+weltall> and probably query with xillix for directives > [09:24] <@Talad> never seen him > [09:24] <@XilliX> We can't keep getting mad at people because they disagree > with us privately. Team discussions, even if they are tense, should be > allowed to go on without fear of excessive scrutiny as a result. > [09:25] <+jorrit> i would say to just let it be. > [09:25] <+jorrit> People can be inactive for some time. > [09:25] <+jorrit> Or communicate badly. Plenty of examples of that > everywhere. > [09:25] <@Talad> jorrit: sure, that was not the point > [09:25] <@Talad> if he helps he is welcome > [09:25] <@Talad> XilliX: will you be in a position to approve those 7 lines > by end of this week? > [09:27] <@XilliX> I'll look at how the responses have gone to my email > Talad. > [09:27] <@Talad> that's a separate thread XilliX > [09:27] <@Talad> I need you to read and agree to the leadership > responsibilities > [09:27] <@Talad> what people discuss on the mailing list is not related to > that > [09:28] <@Talad> To me this weekend is the deadline > [09:29] <@Talad> I waited 2 weeks > [09:29] <@XilliX> To me there is no deadline Talad > [09:29] <@Talad> to me there is > [09:29] <@XilliX> you're making artificial pressure. > [09:29] <@Talad> 2 weeks to approve 7 lines??? that's pressure? > [09:29] <@Talad> I need a setting leader > [09:29] <+weltall> didn't xillix send a new document i assume it includes > the 7 lines? > [09:29] <@Talad> and you are the one atm > [09:30] <@Talad> you can be that one or not > [09:30] <@Talad> deadline is this weekend > [09:30] <@Talad> weltall: yes, but the leadership responsibilities are not > related to the approval of the whole doc > [09:31] <+weltall> well i assume he accepted what he wrote there so maybe > look at it? > [09:31] <+weltall> see if it's the same or not > [09:31] <+weltall> if it's ok or not > [09:31] <+weltall> etc > [09:32] <@Talad> weltall: I want a direct answer, yes or no > [09:32] <@XilliX> Talad I don't like being pushed by artificial pressures. > I have been loyally working for you for years. This little "jump through a > hoop for me" thing that you are doing now is preposterous. I have met my > responsibilities excellently for years now. Can you just de-escalate your > campaign and go back to a collegial demeanor and stop pushing me around? > [09:32] <@Talad> I don't think it's hard > [09:32] <@Talad> XilliX: you are missing the whole point > [09:33] <@Talad> your way of working today is not good to me > [09:33] <@Talad> I need more interaction, discussions and participation > [09:33] <@Talad> I want the flow of the project to start from setting and > flow down > [09:33] <@Talad> I need people not to speak in PM with you only and hide > all the time > [09:33] <@Talad> but I need them here, and participate to the project > [09:33] <@Talad> I need to have you and me involved in hiring new setting > members > [09:33] <@XilliX> Seems that just ends in argument, that's all you do when > I am here anyway. > [09:33] <@XilliX> for weeks and weeks > [09:34] <@Talad> maybe there is an incompatibility > [09:34] <@Talad> I need a setting leader I can work with > [09:34] <@Talad> I'm trying to keep it easy > [09:34] <@Talad> writing the rules and asking you to agree, then move from > there > [09:34] <@XilliX> I looked at your rules > [09:34] <@Talad> if you cannot comply to that simple framework, I'm > hopeless and we will need a new leader > [09:34] <@XilliX> I rewrote them to something I thought more agreeable > [09:35] <+jorrit> Talad, 'I'm hopeless' has a slightly different meaning in > english. Be careful when you say that :-) > [09:35] <@Talad> "I have no hope that's going to change" > [09:35] <@Talad> that was the meaning > [09:35] <+jorrit> yes I understood. > [09:44] ->> You joined channel #planeshift-devs > [09:44] ->> Topic is: Internal PlaneShift Developers Channel. This channel > is restricted to official devs only. Everything you read here is > confidential, you cannot transmit it outside of this channel. > www.planeshift.it. A Free 3d mmorpg. SVN: *** CS TRUNK (33701) *** CAL3D > (507) > [09:44] ->> Topic set by Talad!~myself@planeshift/director/Talad on > 2/22/2010 6:15:56 PM > [09:44] * ChanServ sets mode +o XilliX for #planeshift-devs > [09:44] ->> Channel Modes are: +nst > [09:44] ->> Channel created on 11/26/2006 1:43:47 AM > [09:44] <+jorrit> wb XilliX > [09:47] <@XilliX> hi. > [09:48] <@XilliX> Yes if the draft 1.6 is agreeable, I'll agree to that. > [09:48] <@XilliX> But it doesn't matter at all > [09:48] <@XilliX> I agreed to all this years ago anyway > [09:48] <@XilliX> and I have been compliant. > [09:49] <@XilliX> Pretending all of a sudden that one can't work with me > seems misplaced, odd, and strange. > [09:50] <@Talad> man, you have to listen to me > [09:50] <@Talad> and try to have things organized as I want to have them > organized > [09:50] <+jorrit> The problem is that you are both pretty strong > personalities. You should both give each other a little bit more slack IMHO. > Not always easy I suppose but it would be the only workable thing. > [09:50] <@Talad> that's the basic point > [09:51] <@Talad> so if you agree to that list (the one written by you), I > need in order: > [09:51] <@XilliX> And my basic point is you aren't always right, and you > have to be open to being told you are wrong, and ammenable to making > changes. > [09:51] <@Talad> - the current list of active setting people, we should > clean up the list on nexus for that, so we just have the proper people > listed > [09:51] <@Talad> - the current projects setting is working on, and with > which priority > [09:52] <@Talad> - the need of new hires and actions taken on that area, I > can help to find/hire more people, because I think it's needed > [09:52] <@Talad> - understand where we are in the adaptation of the game to > the factions concept, and if I can help there to shape it better > [09:53] <@Talad> - list a number of assets that we want to have written by > setting before they go to sketchers and 3d depts > [09:53] <@Talad> - have someone finally complete the races based on the > comments I placed there > [09:53] <@Talad> - define what changes are needed to sentient NPCs in game > to have them more proper with the pathing > [09:54] <@Talad> - understand if the new traits can be used on sentient > NPCs, and if I can help on that, if there is a plan or someone working on it > [09:54] <@Talad> -- > [09:54] <@Talad> that should be a good starting list > [09:54] <@Talad> but as you may understand I need someone to work WITH to > define all that, not someone that hides and backs me off. > [09:59] * chewed-on (~Adium@203.161.84.238.static.amnet.net.au) has joined > #planeshift-devs > [10:00] <@Talad> hey chewed-on > [10:00] <@Talad> any luck with max? > [10:01] <chewed-on> No. > [10:02] <@Talad> ok, let's forget it for now > [10:02] <@Talad> keeping you unproductive is the worst thing we can do > [10:02] <chewed-on> I knew it was a mistake to log on :P > [10:02] <@Talad> there are many other good elements we can work on in > blender > [10:02] <@Talad> lol ;) > [10:03] <@Talad> well, I will give you a new task, only if you want one. > [10:03] <chewed-on> There is one last option Talad... > [10:03] <chewed-on> Virtualisation. > [10:03] <chewed-on> Virtual Machine. > [10:03] <@Talad> yes, I discussed it with you > [10:03] <@Talad> create a virtual machine and run it into it > [10:03] <chewed-on> but what if that screwed up too ? > [10:03] <@Talad> it worked here > [10:03] <@Talad> not sure what's the problem on your machine > [10:04] <@Talad> I suggest to go back to blender for now > [10:04] <@Talad> and meanwhile we test more the VMWare idea > [10:04] <@Talad> but it's up to you. let me know how you want to proceed > [10:05] <chewed-on> I can try the virtual machine tomorrow > [10:05] <chewed-on> but having to use a virtual machine just to run max > doesn't feel right for me. > [10:06] <chewed-on> I don't like "faking" things you see :P > [10:06] <chewed-on> I prefer it if the software ran natively. > [10:07] <+weltall> that's weird anyway as max works well on win7 here > [10:08] <chewed-on> what version are you using ? > [10:08] <+weltall> 2010 > [10:08] <+weltall> who should use someone older than the last? > [10:08] <+weltall> something > [10:09] <+weltall> it's obvious it won't work on new os something from > years ago > [10:09] <chewed-on> <--- > [10:10] <@Talad> weltall: cal3d export doesn't work well with new versions > [10:10] <@Talad> it actually works with max 8 on all our models > [10:10] <+weltall> another reason to drop cal3d i'd say > [10:10] <@Talad> that's not a solution weltall > [10:10] <+weltall> microsoft will drop xp support soon and vista will > follow > [10:11] <@Talad> we have to progress on models today > [10:11] <@Talad> the fact we will drop cal3d sooner or later, has nothing > to do with the tasks of chewed-on today > [10:12] <+weltall> so max is unable to keep compatibility with older > versions? > [10:12] <@Talad> same for any other software > [10:12] <@Talad> if you save a document with docx, you will not be able to > open it with older MS Word app > [10:13] <@Talad> the format evolves and the older versions are not reading > it anymore > [10:14] <+weltall> weird anyway doc format didn't change also in 2007 > [10:14] <+weltall> docx is another thing at all > [10:15] <@Talad> docx is the default 2007 format > [10:15] <@Talad> if you create a new doc, it's docx now > [10:15] <chewed-on> I saved a file in Maya2010 and was able to open with > Maya2008 :P > [10:15] <+weltall> you can still save as doc by doing save as > [10:15] <+jorrit> weltall, docx is what new versions of word use by > default. > [10:15] <+jorrit> weltall, yes, but that's not default behaviour though. > [10:15] <+weltall> and docx was removed in canada > [10:16] <@Talad> was removed in canada... > [10:16] <@Talad> mmm... > [10:16] <@Talad> so you say that canada is leader the world standards? > [10:16] <@Talad> *leading > [10:16] <+weltall> actually the standard should be odf not docx > [10:17] <+weltall> and to be precise > [10:17] <@Talad> I think it should be psx > [10:17] <+weltall> the standard for document distribution > [10:17] <@Talad> made by PS devs > [10:17] <+weltall> is pdf > [10:17] <@Talad> ok, you are right weltall, be happy > [10:17] <+jorrit> weltall, pdf is a crappy format if you want to distribute > docs that you want to be modified by the person you send it too. > [10:18] <+weltall> it's a distribution format not a collaborative editing > format > [10:18] <@Talad> canada will use pdfs, and so Microsoft will change the > default to be pdf for his software, this will finally allow Autodesk to have > reversible formats, and so chewed on will install the latest 3dsmax > [10:18] <+weltall> public administration of countries leading like china > are using odf > [10:18] <@Talad> chewed-on: we just have to wait that the above happens and > all will be good > [10:18] <@Talad> (explicit sarcasm) > [10:19] <chewed-on> what above happens ? > [10:19] <chewed-on> something about docx is all I understood. > [10:19] <@Talad> chewed-on: forget it, was a joke > [10:19] <@Talad> ok, so the plan is that you test VM tomorrow, and if > doesn't work we go back to blender for now > [10:20] <+weltall> vm will work will just be difficult to use > [10:20] <@Talad> meanwhile I've asked the cal3d guys to look at the > problem, sending to them the current models and they said they are going to > test that > [10:22] <+Botanic_> way i see it we can invest x hours fixing cal3d again > [10:22] <+Botanic_> or y hours making animesh work > [10:22] <+Botanic_> dont think y is that much greater > [10:22] <@Talad> Botanic_: we are not investing anything > [10:22] <@Talad> cal3d guys are working on it, not us > [10:22] <+Botanic_> shure if they fix it > [10:23] <+Botanic_> which may happen in 6 months > [10:28] <@Talad> Botanic_: I hope they do > [10:28] <@Talad> the point is that we are not spending time on it > [10:28] <+Botanic_> im saying we cant rely on that tho > [10:29] <+Botanic_> they may fix it in 6 months > [10:29] <+Botanic_> or never > [10:29] <@Talad> we use 3dsmax8 > [10:29] <@Talad> we are fully productive with it > [10:29] <@Talad> the problem is just on chewedon machine > [10:29] <@Talad> moving to animesh is possible, and we can do tests on it > [10:29] <+Botanic_> because chewed doesnt run pirated software :P > [10:30] <@Talad> each one decides what to use > [10:30] <chewed-on> I don't ? > [10:30] <+Botanic_> yes well personally im against pushing someone to use > pirated software in the first place. > [10:31] <chewed-on> Is it bad to use pirated software ? :( > [10:31] <+Botanic_> regardless all im saying is we should move away from > max, maby not all at once > [10:31] <+Botanic_> but pushing max into everything isnt productive > [10:34] <+jorrit> Time to go > [10:34] * jorrit (~jorrit@bluecoat2.uzleuven.be) Quit ( Quit: Poof ) > [10:34] <@Talad> Botanic_: that is agreed > [10:35] <@Talad> we discussed about blender already > [10:35] <@Talad> we will look at 2.5 and see > [10:35] <+Botanic_> then for now i suppose just stick with max 8 and do all > new stuff in blender? > [10:35] <@Talad> it's not something that happens in 1-2 days though > [10:35] <+Botanic_> 2.49b works fine > [10:35] <@Talad> we use tools based on people skill > [10:35] <+Botanic_> and files are fully compatable from 2.49b to 2.5 > [10:35] <@Talad> if we get a max modeler, we use max > [10:35] <@Talad> if we get a blender modeler we use blender > [10:35] <@Talad> that's the general rule for now > [10:36] <@Talad> 2.49b is not a platform I want to be standard for us > [10:36] <+Botanic_> then why is neko been going all freaking out about > having to move the blender project into 3ds max? > [10:36] <@Talad> who is neko? > [10:36] <+Botanic_> cityproject > [10:36] <+Botanic_> he said you told him to > [10:36] <+Botanic_> a long time ago > [10:37] <@Talad> I asked to use max if possible > [10:37] <@Talad> never got "freaking asking" :) > [10:37] <+Botanic_> id clarify that with him then :) > [10:37] <@Talad> no please > [10:37] <@Talad> don't add confusion to confusion > [10:37] <@Talad> he is using blender > [10:37] <@Talad> and none asked to use max lately > [10:37] <@Talad> so there is no need of clarifications > [10:37] <+Botanic_> he is using blender and is planning on moving it to max > [10:38] <+Botanic_> which he doesnt have > [10:38] <@Talad> he never told me so > [10:38] <+Botanic_> well i talk with them more then you :) > [10:38] <@Talad> that's possible > [10:38] <@Talad> ok, let me clarify that with him > [10:39] <chewed-on> Wow.. > [10:39] <chewed-on> Botanic_: :) > [10:39] <@Talad> what's the channel name again? > [10:39] <+Botanic_> #planeshift-citycontest > [10:39] <@Talad> thanks > [10:40] <chewed-on> Is it just me or is Mr. Talad being very ... what's > that word... democratic today ? ^_^ > [10:40] <@Talad> chewed-on: yes I am :) > [10:40] <chewed-on> XilliX: :D > [10:40] <@Talad> we have used blender for years, it's not a revelation > [10:49] <+Botanic_> Talad: we did get the unirig working fine in blender > 2.5 only thing missing was exporter support > [10:49] <+Botanic_> they said ~3 months for an exporter > [10:51] <+Botanic_> instade of redoing all the chars in max again, might be > better to skin them ect in blender, then worst case scenerio we dont use the > unirig but we have then in blender > [10:52] <+Botanic_> wouldnt take chewed on any more time i bet to do that > then it would be to get max working/learn it/animate them > [10:54] <+Botanic_> chewed-on: could prolly give ya a better timeline on > that but i dont think it would be much different > [11:07] <chewed-on> Talad: I can try reskinning all the characters and > reanimate them all if you want. > [11:07] <chewed-on> in Blender. > [11:08] <@Talad> chewed-on: no way > [11:09] <@Talad> it will take you ages > [11:09] <chewed-on> to do what ? > [11:09] <@Talad> and will be no benefit > [11:09] <@Talad> to reskin all the chars > [11:09] <@Talad> and redo the animations > [11:09] <chewed-on> I don't know > [11:09] <@Talad> 12 chars with 15 animations each? > [11:09] <chewed-on> I think I can skin the Kran pretty fast :P > [11:10] <chewed-on> he's just got 2 hands, 2 legs and a head :P > [11:10] <chewed-on> he shouldn't be able to bend right ? :D > [11:10] <@Talad> what is the benefit of having it in blender? > [11:10] <chewed-on> Well, you see. I don't have 3ds max and new versions of > 3ds max doesn't support cal3d very well > [11:10] <@Talad> yes, but redoing all the chars is not a good idea, believe > me > [11:11] <@Talad> by the time you do that, we could have 12 new monsters > with 15 animations each > [11:11] <@Talad> and that will be a LOT better :) > [11:12] <chewed-on> Transfering it to Blender will allow future artist to > work on the characters too even if they don't have max > [11:12] <chewed-on> the longer we put off the transfer of the file from max > to blender, the older these max files become > [11:14] <chewed-on> 12 new monsters and 15 animations are good > [11:15] <chewed-on> but player characters are more what players see no ? > [11:15] <+Botanic_> Talad: why dont we put this off until blender 2.5 is > out and make a decision > [11:15] <+Botanic_> itl only be like 4 months > [11:18] <@Talad> 2.5 is out > [11:18] <@Talad> I used it > [11:18] <+Botanic_> i mean final > [11:18] <+Botanic_> not alpha > [11:18] <@Talad> yes, we can decide then > [11:18] <+Botanic_> id say a mesh update on them would be worthwile tho > [11:18] <@Talad> but surely it's not a good idea to redo 12 character for > the sake of it > [11:18] <+Botanic_> depends > [11:18] <+Botanic_> generally no > [11:18] <@Talad> mesh updates are going on each > [11:18] <@Talad> we did the ylian last > [11:19] <@Talad> and now stoneb beards > [11:19] <@Talad> I think we should update the geometry always > [11:19] <+Botanic_> but from what ive seen of some of the max rig's they > are not that good to begin with > [11:19] <@Talad> regardless of tool > [11:19] <+Botanic_> yes > [11:19] <@Talad> chewed-on: so we decide tomorrow, after your VM ware test? > [11:20] <chewed-on> :) > [11:21] <chewed-on> It doesn't matter to me. > [11:22] <chewed-on> Should I lie even if vmware works ? :P > [11:23] <chewed-on> No, i'm joking ^_^ > [11:23] <chewed-on> Having 3ds max in my resume sounds attractive :) > [11:24] <+Botanic_> thats the only reason i use it... > [11:24] <+Botanic_> >.> > [11:24] <chewed-on> but so does "I re-rigged 12 characters and re-animated > 12 characters in blender" :) > [11:24] <@Talad> XilliX: is your silence on all the items above meaning you > are busy? > [11:25] <@Talad> chewed-on: good point ;) > [11:25] <@Talad> but I think 12 new monsters are way better > [11:27] <@XilliX> I am here. I don't want to escalate the situation by > engaging you atm. > [11:30] * Talad looks puzzled > [11:30] <@Talad> ok > [11:30] <chewed-on> Talad: put your faith in Master Xillix ? :) > [11:30] <chewed-on> Trust him in his actions ? > [11:31] <chewed-on> He will trust you in return ? :) > [11:31] <@Talad> chewed-on: have you been brainwashed by XilliX already? > [11:31] <@Talad> he does that with everyone > [11:31] * Botanic_ sighs > [11:31] <@Talad> I'm sorry for you > [11:31] <+Botanic_> Talad: its not brainwash > [11:31] <+Botanic_> its respect > [11:31] <+Botanic_> >.> > [11:32] <@Talad> respect > [11:32] <+Botanic_> newhoo lets not get in it > [11:32] <+Botanic_> you 2 dont agree > [11:34] <@Talad> I have a list of actions up there > [11:34] <@Talad> is giving a list of actions lack of "respect" ? > [11:36] * Botanic_ sighs > [11:36] <+Botanic_> im not talking about that > [11:37] <+Botanic_> im talking about your brainwash comment > [11:37] <+Botanic_> w/e > [11:38] <@Talad> well, that's evidence > [11:38] <@XilliX> No but suggesting that anyone who doesn't agree with your > approach toward me is brainwashed is lack of respect. Imo. I don't have some > mystical machine that makes everyone @.@ hypnotized talad. > [11:39] <@Talad> well, maybe the word is not correct, but the result is the > same > [11:39] <@Talad> chewedon has no evidence of anything between me and you > [11:39] <@XilliX> I keep trying not to engage and make the situation worse, > but you keep on relentlessly until I can't hold my tongue anymore. > [11:40] <@XilliX> Why don't you ask chewed-on his evidence instead of > asserting he has none? > [11:40] <@Talad> I asked already > [11:40] <@Talad> he didn't asnwer > [11:40] <@Talad> anyway if you want to have a discussion on the items above > I'm available > [11:41] <@Talad> but you suggested that discussing on that would "escalate > the situation" > [11:41] <+Botanic_> Talad a lot of the dev's dont want to have anything to > do with the you vs xillix issue, id assume he is one of them but regardless > it doesnt matter > [11:41] <@Talad> that what made by a bit puzzled > [11:41] <+Botanic_> id be inclined to say he disagree's with you > [11:41] <+Botanic_> and doesnt want to start an argument > [11:42] <@Talad> nice how he need 10 people to answer for him > [11:42] <@Talad> pretty cool > [11:43] <@Talad> I'm fine with that > [11:43] <+Botanic_> ok fine want an answer? > [11:43] <+Botanic_> <Talad> - the current list of active setting people, we > should clean up the list on nexus for that, so we just have the proper > people listed > [11:43] <+Botanic_> clean up art > [11:43] <@Talad> Botanic_: what you think XilliX thinks of the list of > items above? > [11:43] <+Botanic_> its jsut as bad > [11:43] <+Botanic_> <Talad> - the need of new hires and actions taken on > that area, I can help to find/hire more people, because I think it's needed > [11:43] <@Talad> clean up art? > [11:43] <+Botanic_> more ppl are hired in settings then art > [11:44] <@Talad> you ask me to clean the floor instead of giving reports? > [11:44] <@Talad> I tell you guys, I'm done > [11:44] <+Botanic_> i do believe thats what you asked of him > [11:44] <@Talad> Botanic_ you are out of here > [11:44] <@Talad> XilliX: you are out of here > [11:44] <+Botanic_> lol he didnt even say anything > [11:44] <@Talad> go to get some fresh air and come back when you are > willing to collaborate with fresh mind > [11:45] <+Botanic_> the only dept that is clean in nexus, is music > [11:46] <+Botanic_> and Talad then deligate the task to clean up nexus to > someone else, doesnt matter if you youself do it > [11:49] <@Talad> please leave this room now > [11:49] <@Talad> I don't want to argue anymore with you > [11:49] * chewed-on (~Adium@203.161.84.238.static.amnet.net.au) has left > #planeshift-devs > [11:49] <@Talad> I'm done with this kind of discussions > [11:49] <@Talad> totally , completely done > [11:49] <@Talad> Botanic_, XilliX: I'm talking to you > [11:49] * Talad sets mode -o XilliX for #planeshift-devs > [11:49] * Talad sets mode -v Botanic_ for #planeshift-devs > [11:50] <Botanic_> then you lied with the "anyway if you want to have a > discussion on the items above I'm available" > [11:50] <Botanic_> basically > [11:50] <@Talad> say what you want > [11:50] <XilliX> if you don't want to argue, stop arguing. I did a long > time ago. > [11:50] <Botanic_> you dont want a discussion > [11:50] <@Talad> go to forums and start spamming > [11:50] <Botanic_> you want to win > [11:50] <@Talad> no, I want to stop spending my time with you > [11:50] <@Talad> and wasting precious time of the people that want to stay > and work > [11:51] <@Talad> and having an happy person like chewedon see this mess > [11:51] <XilliX> What are you talking about Talad? > [11:51] <@Talad> and having Botanic say to me that I have to clean art and > stop giving direction of an area leader > [11:51] <@Talad> that's just sick > [11:51] <Botanic_> never said that > [11:51] <@Talad> XilliX: please leave > [11:51] <Botanic_> i said exactly > [11:51] <@Talad> Botanic_: please leave > [11:51] <Botanic_> deligate it out > [11:52] <@Talad> you can discuss with me the whole day on PM if you want > [11:52] <XilliX> No that's not fair to us. > [11:52] <@Talad> but I don't want anymore those kind of pointless, personal > discussions going in here > [11:52] <@Talad> XilliX: your behaviour is not fair at all > [11:52] <XilliX> If you want to act irrationally, you can do it in front of > everyone Talad > [11:52] <@Talad> so i don't care > [11:52] <@Talad> your pov > [11:52] <+Clovenhoof|away> well, facts are the character remakes are a huge > undertaking per character... if very talented person working on it, mostly 2 > can be done in half a year to new standards. so there. > [11:52] <@Talad> I'm done in wasting time with you > [11:52] <Botanic_> Talad: you realise that XilliX did nothing? > [11:53] <@Talad> the problem is damage by this discussions > [11:53] <@Talad> *the project > [11:53] <XilliX> If that's so why do you keep pursuing it? > [11:53] <@Talad> I wasted too much time > [11:53] <+Clovenhoof|away> so, saying we aren't doing it now, rather doing > new art is a better idea. > [11:53] * Clovenhoof|away is now known as Clovenhoof > [11:53] <@Talad> XilliX: discussions are OVER > [11:53] <@Talad> I will not argue a single second more > [11:53] <Botanic_> lol they never started :P > [11:54] <@Talad> possibly Botanic_ > [11:54] <Botanic_> well if you dont want a discussion > [11:54] <Botanic_> dont call for one > [11:54] <Botanic_> end of story > [11:54] <XilliX> If you are willing to throw away my work and dismiss my > opinion because I argue with you how comfortable do you think anyone should > feel about their work? > [11:54] <@Talad> Botanic_: exactly, goodbye > [11:54] <@Talad> I will write you a thanks letter for the work done up to > today > [11:54] <@Talad> I appreciated your work, but at the present time it's > impossible to contibue working with you this way > [11:55] <Botanic_> Talad: read up > [11:55] <Botanic_> XilliX: said nothing > [11:55] <Botanic_> and you got pissed > [11:55] <@Talad> whenever you want to come back you will be welcome > [11:55] <@Talad> Botanic_: he said enough > [11:55] <Botanic_> he said i dont want to discuss it atm > [11:55] <Botanic_> thats perfectly resonable > [11:55] <@Talad> just come back with a fresh mind, and focused on > collaborating to get a better game > [11:56] <@Talad> return with the idea that people in a team have to be > happy and humble > [11:56] <@Talad> be able to accept plans and decisions > [11:56] <Botanic_> Talad: i have on numberous occasions > [11:56] <Botanic_> numerous* > [11:56] <@Talad> I want to spend my time adding things to the game > [11:56] <@Talad> and I have to rebuild setting > [11:56] <@Talad> which will not be easy > [11:57] <Botanic_> and music/sound and art i missing any? > [11:57] <@Talad> I will leave you access to our tools > [11:57] <@Talad> for now > [11:57] <@Talad> do not do any damages there > [11:57] <Botanic_> prolly engine as well > [11:57] <@Talad> I could have removed all access now, but I don't think > it's needed with you > [11:57] <@Talad> don't prove me wrong > [11:57] <Botanic_> you realise that irrationally kicking XilliX will > destroy the team? > [11:58] <@Talad> keeping him there will destroy it > [11:58] <Botanic_> or do you care less about the project then your > feelings? > [11:58] <@Talad> Botanic_: I do it for the project > [11:58] <Botanic_> no > [11:58] <Botanic_> you do it for you > [11:58] <@Talad> if it was for me, I would have gone already long time ago > [11:58] <@Talad> stop insulting me, and leave > [12:00] <@Talad> Botanic_, XilliX: leave this channel now > [12:00] <XilliX> If by impossible to continue working with you this way you > mean: "It has become impossible to dictate unilaterally and insult people > whenever I feel like it." Then yes, it is impossible. That isn't an outcome > people are happy with. You have no cause to fear me doing anything to > undermine PS, so don't worry about it. > [12:00] <@Talad> XilliX: say what you want > [12:01] <@Talad> I'm not going to argue what you think > [12:01] <+Clovenhoof> i didn't see the what triggered all of this... but > hey, Talad certainly isn't doing this for himself and the point is messing > around with new art solutions is all fine if you do it on your own time and > fix the testings and everything, but if it isn't an approved method the rest > of the team shouldn't be bothered with testing or anything firsthand, k. > [12:01] <@Talad> I explained what I needed plent of times > [12:01] <@Talad> gave guidelines, plans, direction > [12:01] <@Talad> you don't want to listen, then just go > [12:02] <@Talad> Clovenhoof: this has nothing to do with art > [12:02] <@Talad> is something build over months > [12:02] <@Talad> and it's now over > [12:02] <@Talad> I'm just glad I did it > [12:02] <@Talad> even if I thought about it many times, and got back > [12:02] <XilliX> Did you listen to what other people wanted? Do you > realize I have defended your policies all over the internet and in our > forums. Do you realize I have done nothing to undermine the project at all? > [12:03] <@Talad> XilliX: I deeply appreciate ALL your work on PS > [12:03] <@Talad> I bow to that > [12:03] <@Talad> I will remember you for that hopefully > [12:03] <@Talad> like other people that worked on PS > [12:03] <@Talad> the problem is that today this is not working anymore > [12:03] <XilliX> Well that's nice to hear Talad, but it doesn't change the > fact that you're acting badly, and that you've been escalating this > situation for weeks. > [12:04] <@Talad> sure I have > [12:04] <@Talad> we have to progress > [12:04] <XilliX> ask around > [12:04] <XilliX> :) > [12:04] <XilliX> It isn't me, it's you. > [12:04] <@Talad> and I need leaders to follow me > [12:04] <@Talad> I prefer a new leader than one that doesn't want to work > with me > [12:04] <@Talad> can be me, I give that a possibility > [12:04] <Botanic_> Talad: if you didnt notice i supported your decision > against weltall even tho i disagreed on the no-cd camera > [12:04] <XilliX> that's a follower talad, not a leader. > [12:04] <@Talad> but still it doesn't change what we have to do > [12:05] <Botanic_> as well as many other times > [12:05] <@Talad> Botanic_: tell me to : "go and clean art" > [12:05] <@Talad> can you understand what you said to the project director > of the project you are working on? > [12:05] <@Talad> you would have been fired by any possible company on earth > [12:05] <Botanic_> well then apoint a art dept leader > [12:05] <Botanic_> and have them do it > [12:05] <@Talad> you just miss that > [12:05] <+weltall> botanic you make nonsense > [12:06] <@Talad> XilliX: call as you want > [12:06] <@Talad> I need people that works WITH me > [12:06] <@Talad> not against me > [12:06] <@Talad> or separately from me > [12:06] <XilliX> leaders stand up for their teams, and stand up for their > goals, and stand up for their rights. > [12:06] <@Talad> leaders know what a boss is > [12:06] <XilliX> You have been insulting, dismissive, and irrational for > weeks. > [12:06] <@Talad> and work within the given framework > [12:06] <@Talad> XilliX: me? lol > [12:06] <Botanic_> weltall: in what way? > [12:06] <@Talad> I laugh big time > [12:06] <XilliX> Talad no one is laughing with you. > [12:06] <@Talad> you have been a total mess recently > [12:07] <Botanic_> i dont disagree i make nonsence sometimes but not atm > [12:07] <XilliX> Entirely untrue. > [12:07] <+weltall> you just did > [12:07] <@Talad> XilliX: stop gathering your strength from others > [12:07] <Botanic_> weltall: ? > [12:07] <@Talad> you depleted them enough > [12:07] <+weltall> and if i've to say my thing the decision was an > unpopular one > [12:07] <@Talad> anyway you are officially demote from your roles > [12:07] <Botanic_> weltall: i disagree with the decision compleatly, i > think the timming was compleatly wrong on it and it was a bad call > [12:07] <@Talad> as I said you are welcome back if you want to come back in > the future > [12:08] <Botanic_> but i did support talad on it > [12:08] <@Talad> keep that in mind > [12:08] <XilliX> Talad I am not, my work is my strength. It is you who is > dependant on others for your "authority" to have meaning, and unfortunately > you keep undermining that. > [12:08] <+weltall> then you agree with me > [12:08] <Botanic_> i do > [12:08] <Botanic_> but i supported talad's decision > [12:08] <Botanic_> that was the point > [12:08] <@Talad> XilliX: stop that now > [12:08] <@Talad> and leave this place > [12:08] <@Talad> I don't want to hear a single second more of your > badmouthing > [12:08] <+weltall> i'm not supporting it an that won't change > [12:09] <XilliX> Talad, I am sorry but you are going to have to kick me > because i care too much for PS to leave because you are behaving > irrationally. > [12:09] <@Talad> ok > [12:09] <Botanic_> instade of not supporting it, i tried to come up with a > solution :) <-- Talad has kicked XilliX from #planeshift-devs (you asked) <Talad> Botanic_: please leave as well, and stay as contributor if you want <weltall> the solution was inplicit <Botanic_> yup and i did everything i could to get them working on it <Botanic_> :) <Talad> Botanic_: I don't dislike you, but the issue is that the influence of Xillix on you have been terrible <Botanic_> Talad if you would listen to the people around you its not xillix <Botanic_> im just outspoken <Talad> I listen a lot <Talad> and I know what I'm doing <Botanic_> if i dont agree i dont agree <Botanic_> its that simple <Botanic_> doesnt mean i wont back you or whoever else on it tho <Talad> you cannot tell your project director he cannot give directions to an area leader <Talad> can you understand that? <Botanic_> never did <Talad> you did <weltall> bbl <Talad> multiple times <Botanic_> no, Talad all I ask is that you keep an open mind <Talad> I will <Talad> but I need people I can work with <Talad> that's the basic point <Talad> people that hide all day, badmouth me, and doesn't want to share what they are doing are not compatible with me <Botanic_> i dont hide <Botanic_> i share <Talad> I'm speaking of Xillix <Talad> not you <Talad> you don't hide for sure <Talad> and you share as well <Talad> maybe even too much <Botanic_> well thats part of the problem the way i see it, i think the language thing has caused part of the problems <Botanic_> i think a lot of the stuff you say just doesnt come out right <Botanic_> or come across to you right <Talad> the list I gave above is a list of elements we have to work on <Botanic_> and thats what i asked for, that we as in all the area leaders (even if im de-facto) work on it <Talad> right <Botanic_> and you are the art leader atm <Talad> Xillix reacted to that list saying: "I don't want to escalate now" <Talad> so basically he didn't want to do a single line for that <Botanic_> no <Botanic_> thats not what he said <Talad> also you think it's normal to have to discuss 2 weeks to have 7 lines approved? <Talad> "I don't want to escalate now" <Talad> is the same meaning Botanic_ <Botanic_> its not <Talad> just with different words <Botanic_> not at all <Talad> it is <Talad> he didn't plan a single thing in months <Botanic_> and i told him he needs to <Talad> did you see the latest setting reports lately? <Talad> there was nothing in those <Botanic_> ive told xillix he has to do reports <Talad> I need to work with a setting leader to improve it <Talad> and with him was impossible <Talad> bbl (phone) <Botanic_> well i think it was a mixture of things * Lanarel|Away is now known as Lanarel <Talad> (still at phone for next 30 minutes or so) <Clovenhoof> now for the record, the goddamn powerstruggle that's so overwhelming on the commercial side is what we want to avoid here. if we're talking pros, we have enough of that shit daytime to have to continue with it in personal projects, like this is for me at least. it's effectively ripping a team apart if people have to start choosing sides here. <Clovenhoof> not a, the. <weltall> well talad we can say whathever but he did what you tell him he didn't <weltall> therewere various projects started and on good point <Talad> (still on the phone) <weltall> i've here a project on rationalizing the entire arena npcs <weltall> the project on magic which was started by him and then almost done by jorrit <weltall> and the faction project <weltall> which has the planning phase almost done (i think the docs were added to jayose just this week if you want to have a look) [09:11] <@Talad> the last time Hokinon spoke on this channel is 3 months ago from my logs [09:11] <@Talad> I hate when people badmouth others and they are lying #planeshift-gms [Saturday 06 March 2010] [16:58:32] <Hoki> Ingles|Away Talad will have to set perms (+oO ) for this channel unless he sets me +f as I'm not allowed to use freenode staff powers in private chans [Saturday 06 March 2010] [17:02:17] Nick Talad is now known as Talad|Away. [Saturday 06 March 2010] [20:32:14] <Hokinon> Ingles|Away Talad will have to set perms (+oO ) for this channel unless he sets me +f as I'm not allowed to use freenode staff powers in private chans Thats funny I also hate it when arrogant egotistical people badmouth others especially when they aren't observant enough to notice being highlighted in the GM channel and even more so when they are cowardly enough to do so when there is no opportunity to reply. You can fire me too as I am fed up with working with such a blinkered dictatorial narrowmind little person, its no wonder PS has hardly moved on since I first started playing over 5 years ago as you manage to piss off all the talented individuals we have ever had. Its about time you looked in the mirror and realised the only thing holding ps back is you, for starters your people skills are non existent your organisational abilities are on a par with a lobotomised flea and you couldn't manage a piss up in a brewery. ---- I never seen you in the last 3 months man, and the logs speak clearly. your last edit to the Wiki is from december 2009 (just one edit) and all the others are from June 2009. You presence in IRC has been nearly zero. There is one phrase in the main channel like 3 months ago as well. Never seen you at meetings in ages. The few lines you posted surely cannot be considered an "active member". Then you can pretend all you want in here. If you want to leave that's fine with me. Thanks for what you did in the past, I wish you the best for your future. Luca. |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| PlaneShift posted by Talad @ 79.30.201.16 on Mar 16 2010 10:48 PM | ![]() ![]() ![]() ![]() ![]() |
||
| Hi Planeshifters! With the release of 0.5 we got a very stable platform to work with, and now we can focus more on the balancing of the game, and building new feaures. In particular we had one item in our roadmap since long time about improving magic. There has been two main stream of work on this. First is a new and improve particle editor which allows us to easily add more effects to the game and tweak the ones that are present today. The work on the editor is not compelted yet, but it's already very helpful in the current form. We plan to add more effects soon with it. The second area of improvement is to actually make magic more effective and balanced with fighting. Up to now magic has been quite weaker than melee and weapons. Now magic is stronger, making it more balanced with respect to the rest of the game and also the skills have been balanced against each other. Here is a summary of the changes:
|
|||
| [Reply] | |||
| PlaneShift vs Peragro a non battle :) posted by Induane @ 24.124.64.244 on Jan 22 2010 5:42 AM | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| I've seen quite a bit of back and fourth going on here about several things, Particularly Talad, Zanzibar, and Tuxide discussing many things and fighting a bit. One issue that seems to come up in this thread is Peragro Tempus and PlaneShift. Before I start though I would like to say that there are many interesting aspects of PlaneShift, and that as far as free online RPG games go that have open source aspects it is really the most developed, playable, and complete game of its kind available. This is a remarkable achievement and should not be understated. For gamers looking for something like this, this really is the best and only game at the moment. There are several things I'd like to clarify as a Peragro Tempus developer. The first is that there is some kind of battle or trolling attempt by PT as an organization to discredit, destroy, undermine, or just plain be hateful to PlaneShift. To the core these assertions are fundamentally false. We're busy trying to make a very complicated game and don't have time to perpetually engage in trolling or evil conspiracies. We have better things to do with our time than be petty. I will be the first to admit that I personally have had some issues with the management of PlaneShift. For whatever reason I never got on particularly well with Talad on a personal level. There was a time period where I was trying to convince the PlaneShift team to capitalize on the strength of the community as a development resource to get them more involved in shaping the game and as a way to speed development. Obviously we could argue the merits of this both ways, and thats not what I'm trying to do here. Sufficed to say that at the time Talad and I did not see eye to eye on that (among other) issues. I would like to point out in fairness that my claims of their stubbornness in this department were initially overstated and they have done more to utilize the community in the last few years. At the time I was also going through a fairly poor time in my life, the end result of which involved me kicking my wife out for alcohol abuse and infidelity and was then bogged down in a custody battle for my two little girls. During this time after a particularly (what I felt was anyways) insulting comment from Talad that lashed out against cooperation between PT and PS, I submitted (of my own accord and without prompting, coercion, or any other form of instigation from Peragro Tempus) the game PlaneShift for a review by the comedy site SomethingAwful. They politely declined, but upon learning I had done this I was banned from PlaneShift in every aspect. This reaction led SomethingAwful to change their minds and do the review anyways (SA reviews involve trolling and then making a review that pokes fun at games or sometime just insults them). At that time I wasn't really doing much development work (motivation was lacking probably due to depression) and so I had spent enough time on the web to at least have a hand in the lead up to the review. I think that these actions by me helped to create a notion that PT hated PS and that the two projects were at odds. The opposite is true. Vengeance occasionally hung out in our channel as has Xordan on occasion for technical discussions (when we weren't teasing him for breaking CS on the main CrystalSpace channel :D ). I understand though that Talads perspective was that PT existing as a project might capture some people who otherwise might contribute to PS and that this could be counterproductive to their goals. I personally believe that cooperation is a better solution to issues like this, and they may agree in principle as well but there are some fundamental differences in the goals of the projects that probably make it less feasible than I would like. In the end I really don't see much point in the back and forth who said what when and why and who hates who and who is better and who is a jerk and all the name calling, etc... Tuxide you live fairly close, if you ever drop down into Kansas stop by and I'll make you a margarita and put you up for a bit (who wants to pay for a hotel? ). Of course that means if I'm ever heading to the Omaha zoo again I need to drop in for a bit as well :) so long as you'll have me (just kidding, I know you already offered). PlaneShift and Peragro Tempus are different projects with different goals. On the surface PT and PS look similar because they are both online RPG games set in a generally Medieval Period and both use the CrystalSpace engine for their game. PlaneShift utilizes an opensource model for their game engine code but favor a proprietary solution for their art in the interests of keeping their world unique to PlaneShift. PT utilizes opensource models for code and art as well as settings. Each has its own advantages and disadvantages so to each his own. People who worry their art might be misused might be more comfortable working in a setting like PS, people who are more concerned about reuse of assets and available source for all aspects of a project might be more comfortable developing in a setting like Peragro Tempus. There are lots of different opinions and there is room on the internet for all of us to coexist. I really do wish PS the best, and Peragro Tempus as a whole does as well. We do like to poke fun now and then, and sometimes from an outside perspective its useful to look at the things PS does well and learn from it, and to look at the places where it fails or struggles and learn from those mistakes as well. This isn't malice its simply utilizing observations. People have a tendency as a whole to focus on negative things I think and it often overshadows the good in everything thats going on. There is lots of good to focus on. There are people out here in both projects trying to make a game full of free content for people to just enjoy and explore and they are doing it without pay for the sheer joy of the activity. I think this is simply wonderful all around. Cheers all, Induane | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| How I like PS posted by jorrit @ 134.58.179.36 on Jan 5 2010 10:37 AM | ![]() ![]() ![]() ![]() ![]() |
||||||||||||||||||||||||||||||||
| Of course my opinion is a bit biased as I'm the original author of the Crystal Space engine that is being used by PlaneShift but I'm still trying to be honest about my opinion that I give here.
First I have known PS for a long time (obviously since they use my engine). It always has had a steady flow of development. Not all of it visible on the outside as a lot of development happens internally with story and settings items that only come in the game much later. During that development the game has not always been that easy to use or that fun to play. But only a few weeks ago I decided to try it again (after not playing it for years) and I'm having a lot of fun! The game has bugs, crashes sometimes, and there are many graphical glitches here and there (although most go away after installing recent 3D drivers). But what makes PS so fun (at least for me) is the big amount of content that is now present and the large amount of things that you can now do. There are hundreds of NPC's with which you can chat (in a limited way of course), trade, train and from which you can get quests. Some quests are easy, some are hard but it is very exciting to do them and then get your reward. I also like to explore a lot. There are many strange places and if you are patient enough you can find a lot of interesting spots on the landscape. So basically what I want to say is that PS has really changed a lot recently. If you tried it in the past and didn't like it you might want to try it again to see how it evolved. Greetings, |
|||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
| Thanks to the devs posted by Talad @ 79.40.33.136 on Dec 24 2009 5:17 PM | ![]() ![]() ![]() ![]() ![]() |
||||||||||||
| Look here for a very nice post, I thank the players back for their support !! | |||||||||||||
| [Reply] | |||||||||||||
| |||||||||||||
| nothing changed posted by trb7 @ 82.154.97.158 on Oct 6 2009 8:50 PM | ![]() |
||||||||||||||||||||||||||||||||||||||||||||
| Nothing really changed in all these years, the same problems persist, the same rudeness and arrogance by the GMs persist - if you have the patience, read some of the posts below to see how the drama unfolds - you'll never read anything like it in the official Planeshift forums, since all speech is actively censored, it's way past moderation, and anything that might've be deemed even remotely harmful towards Planeshift or Planeshift's image will be deleted before you have the chance to realize it was deleted. No criticism is allowed, if it's constructive, objective and valid is irrelevant, it's just not allowed. Hence all the posts here, seems that everyone that wanted to express their discontent with the game found in happypenguin a forum to express it - obviously the Planeshift forums can't be used, they're meant for endless praising only. If you're a developer wanting to contribute to the game, get ready for a nasty surprise, the existent "developer's team" is oblivious to anything but their own work and specially, their own copyrights, nothing else deserves respect. | |||||||||||||||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||
| PlaneShift posted by Zanzibar @ 99.236.187.222 on Jun 21 2009 6:25 PM | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| If the game masters or moderators tell you to do something and you ignore them, even though you understand what they're asking of you, then you are insulting them. It's like you're saying their opinions don't matter to you. If you waste their time, then that's also insulting them. You're saying their time doesn't matter. You're ignoring the fact that they're volunteers who have better things to do than ask you for the tenth time to play nice. If you come to a forum or game where texting in leet is against the rules, and you're told to stop and you refuse, people will feel that you're not just being rude, but also lazy. It is entirely understandable if people feel insulted by your behaviour in that situation. There are good reasons for the rule on not making threads about game masters. The game masters are putting themselves on the line because they care about the community so much. Since they're putting themselves at risk for the sake of the project and its community, they deserve to be protected. More than that, they need to be protected in order to effectively do what we ask of them. |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| [PLANESHIFT] GM abuse posted by arashi20 @ 67.193.245.38 on Jun 20 2009 2:32 AM | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| HELLO ALL I am currently a player on the game PlaneShift but i have some comments that were apparently not acceptable on the forums. Today i was in the dylo pit, for some of you who arent familiar it is an open "player vs player" pit where you can be attacked by anyone at anytime...but there are npc's in that pit as well called dylo. I fell into that pit and as i tried to escape the dylo followed me into another room, there were other players in this room who saw it come in (no one died) and they took care of it because these other players were stronger than me. My husband thought this was a funny idea and started having the dylo chase him around...another player thought he was doing it as a personal attack to them so they petitioned him for it > this is only the beginning! My husband was then summoned by at least 4 GM's and developers saying that they were all watching him...now i dont no about you but if you were a GM would you all just so happen to be watching one specific character? at that exact moment? Then they said that over the past few days he had 6 reports against him but we didnt see a single one or hear of a single one...then they got on the topic of how he was kill stealing, this is what made me very upset...ive had 5 GM'S tell me that kill stealing is impossible without the help of a cheat or hack of some kind...which my husband was not using...then the GM'S turned around and said that he WAS kill stealing even after they said it was impossible? They let my husband ramble on and on about how he hadnt done anything..mind you the dylo misshap wasnt even in a rule anywhere...there is no rule that says you cant move an npc...and if they think it was a type of harassment which we said it wasnt they still refused to believe him or even for the most part listen to anything he was saying I wish i truly do that he could have saved the logs i would love to show you all...i dont remember all that was said but as this was going on i was talking to one of the GM'S also, i told him he knew that kill stealing was impossible and asked him why he was going along with this whole ordeal...but all he replied with was a smiley face. i told him never to speak to me again as he was no help and he lied to the both of us and then he told me to have a good day, again i told him do not speak to me and he had the nerve to say that he was just replying to my question!!! i told him again not to speak to me and that his smiley fae wasnt even an answer to the questions i had asked him and guess what he told me...HE TOLD ME I WAS HARASSING HIM AND FOR ME NOT TO SPEAK TO HIM!! Then we moved onto the forums to seek justice and vioce our opinions this is what my husband had to say (only a small portion) Hello all, We all know the GM team is corrupt and whatever they says goes no matter what the rules say. But today is enough i say. Today i was banned for kill stealing. Which mind you multiple GM's including Rizin and Tazen have told me is impossible without hacks wich i did not have and they check my inventory too. Now for the other reason i was banned FOR 30 DAYS, harassment. Apparently if you get enough of your guild memebers in a petition saying someone is harassing you you will get banned even if you only ever had a problem with one of their guild members wich was my case. and thirdly bad behavior wich intailed me saying the word jerk ONCE, And apparently bullyin a new player wich they knew was a complete mis understanding i accidently killed someone and told them sorry and i am being punished for it. Despite my best efforts to change these two corrupt dev and GM couple want me off the game even though i have been helping out 56 people allll new mind you progress in the game and all of them will tell you i am deffinetly not the man these corupt leaders portray me as. But unfortunitly what can i do. do to past mistakes i am marked as scum or unwanted person in the world of planeshift. Now i ask you if i was so bad and such a horrible person why is it that a guild the warriors thats been around for 3 YEARS not have a problem with me, And why is it if im such a horrible person of the community who gets supposedly soooo many Get this...you are not allowed to post ANYTHING about a GM...nothing what so ever...SO okay thats fine...but then i tried to start a topic about freedom of speach and wouldnt you no it....i wasnt allowed to do that either...even though it was regarding the PLANESHIFT game To be honest the GM'S arent following thier own rules, they wouldnt show him any proof of his actions either...they banned me from thier chat site for questions and they kept kicking me out when i was waiting for my answeres...i never said a single rude thing..But the GM i was speaking to i told him that if my husband was such a bad person then why does he have a guild of 56 players who are very loyal to him...and the GM'S response was "the Natzis were very loyal to hitler to and look what became of them" I personaly took offense to that, then my husband asked them to seek out the truth and the GM'S response was "yes im going to talk to your guild rather then make myself dinner" i mean if you want respect GM'S give a little respect to the players...You couldnt even prove that my husband even did anything wrong so there shouldnt be a ban in the first place...and if there was 6 complaints to begin with and they were all so terrible as you say they were then why was he not warned first? where is the proof?!!! (Thank you for reading, this is the first post ive really ever done...and please while i love the game itself...i play it alot!! i dont think the GM'S are doing thier jobs and they are most deffinately abusing the power they are given) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| [Reply] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| News | Submit a Game | Forums | About/FAQ |