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Stormbaan Coureur |
Version: 2.1.6 | ||||||||||||||||
| Author: Bram Stolk |   | ||||||||||||||||
| Category: Simulation |
Rate this game yourself!
 
Average of 13 Ratings:![]() ![]() ![]()
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In this game, your objective is to drive your car along an obstacle course. Success depends on total control of the car, and making use of the laws of physics.
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by mazarax on 2006-07-07.
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Comments
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| Stormbaan Coureur posted by AMDmi3 @ 213.148.20.85 on May 29 2010 3:47 AM | |||
| Home page seem to be dead. Are there any other sources to get 2.1.6 from, or is this a temporary issue? | |||
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| 2.1.6 posted by mazarax @ 96.49.138.160 on Dec 1 2009 4:30 AM | |||||||||||||
| version 2.1.6 is out. It fixes the crash due to non resolving leaderboard host. Bram |
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| Stormbaan Coureur posted by feldmaus @ 82.82.161.92 on Jun 25 2008 8:17 AM | ![]() ![]() ![]() ![]() |
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| I think this Game have got the Best Physic Engine of all Car Games for Linux i tested. At this Time there is one World and one Car Model. And i do not find any Howto to make my own Cars and Worlds. | |||||||||||||
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| NO_SHADOWS posted by ulukai @ 62.166.193.209 on May 27 2008 8:18 PM | |||||||||||||
| I have slow frame rates too, and would like to test the PLODE_NO_SHADOWS=1 option, but I don't know where to put it. Can someone please explain me where to enter this line? I use the Lavish Edition 2.1.4. Also, will there be an options menu in future releases? Or a map editor? Or multiple standard maps? | |||||||||||||
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| leaderboard posted by kynde @ 193.64.14.2 on May 8 2008 9:32 AM | ![]() ![]() ![]() ![]() ![]() |
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| You've reset the leaderboard again ?! You have any idea how long it took me to do the 19.47s run ? Why do I even bother... |
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| Sormbancoureur posted by elcugo @ 189.188.73.79 on Apr 22 2008 6:13 PM | ![]() ![]() ![]() |
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This program seems to attempt to be a realistic phisics simulation rather than a fun game. The world feels very unnatural (track floating in the void). The collision detection is a bit weird at times, I often ended embeded into objects. |
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| 2.1.4 released posted by mazarax @ 24.82.168.39 on Apr 20 2008 6:38 PM | |||||||||||||||||||||
| 2.1.4 is released. I dubbed it the 'Lavish Edition'. It contains no new features of bug fixes. It is mainly code clean up, and a new license. From now on, the game uses GPL V3. |
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| lavish posted by mazarax @ 24.82.171.67 on Mar 29 2008 3:20 AM | |||||||||||||||||||||||||||||||||||||||||||||||||
| Hey, Who is that Lavish character that shows up on the leaderboard? He is on the board with 26 secs I find that time hard to believe Post a movie on youtube! |
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| Stormbaan Coureur posted by Krovogad @ 217.10.45.74 on Mar 22 2008 6:50 PM | ![]() ![]() ![]() ![]() |
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| It seems that a car's frame have a much more friction than tires. Also, a panic button would be useful in cases, then car is completley stuck in scenery. Nice game. | |||||||||||||||||||||
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| error posted by Anonymous @ 87.16.48.141 on Feb 8 2008 10:31 PM | |||||||||||||||||||||||||
I have an ati radeon 9550 and the last driver installed i recived this error massage:
Version 2.1.0-dpkg
Stormbaan Coureur is (c)2006-2008 by Bram Stolk
plib is (c) by Steve Baker
OpenDE is (c) by Russel L. Smith
OpenGL is version 2.1.7276 Release
OpenGL renderer ATI Radeon 9550 / X1050 Series
This platform supports all required GL extensions to do hardware accelerated shadowing.
Fragment shader failed to compile with the following errors:
ERROR: 0:17: '=' : assigning non-constant to 'const 4-component vector of float'
ERROR: 0:19: '=' : assigning non-constant to 'const 4-component vector of float'
ERROR: 0:20: '=' : assigning non-constant to 'const 4-component vector of float'
ERROR: 0:21: '=' : assigning non-constant to 'const 4-component vector of float'
ERROR: 0:22: '=' : assigning non-constant to 'const 4-component vector of float'
ERROR: 5 compilation errors. No code generated.
What can i do to play? |
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