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Tennix! SDL Port |
Version: 1.0 | ||||||||||||||||
| Author: Thomas Perl |   | ||||||||||||||||
| Category: Action |
Rate this game yourself!
 
Average of 1 Ratings:![]() ![]() ![]()
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Tennix allows the gamer to play against the computer or in multi-player mode against a friend on the same computer. Input methods are: Keyboard (several keybindings), Mouse, Joysticks and Gamepads. Matches can be played at several locations throughout the world by selecting a location from the world map. Depending on the current time, you will play either at night or in daylight. The game also features different weather effects, like rain, fog and wind, which can be enabled separately. There are different computer AI players that can easily be extended using the Python language, so gamers have easier and harder opponents in single-player mode. The game tries do have realistic physics while still retaining "arcade"-style quick and easy gameplay.
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by nath on 2007-05-23.
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| Tennix! SDL Port posted by icelus @ 86.160.164.214 on Oct 2 2007 5:09 AM | ![]() ![]() ![]() |
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I won my first game 1:6, 7:5, 6:0, 6:1. I'd translate the score like this: 1:6 - first set, ball's flight doesn't look right (height above the ground seems to be mapped straight onto y, and maybe the bat collision tests are done against the screen value rather than the ball's real (2d ground) position. Whatever it is its confusing as hell. The bat has a smaller hitting region than the graphic shows, but there are big benefits to hitting the edges of the bat, consequently you pretty much just have to learn where the actual "real" bat is. Serving seems to alternate according to some random scheme, sometimes the same player serves 4 games in a row, sometimes its almost alternate rallies. The controls are sensitive, but not sensitive enough and the animation of the bat moving seems to have little to do with hitting the ball or not. 7:5 - second set; all of that is easy enough to learn to avoid if you keep going and just focus on what the bat/ball do. its quite good fun. Some long rallies as you learn the timing needed. This is the most fun this game ever is. 6:0 - third set: the AI is terrible and falls into a number of mistakes (for example repeatedly serving directly at you when you're in the corners of the court, so that every return you make is unstoppable). It's pretty easy to hit almost every shot a winner because once you've got over the bat being a strange shape and the timing being sensitive, its very very easy to hit hard fast shots to the corners that the AI seems incapable of doing anything about. 6:1 - fourth set: it stopped being fun sometime in the third set, but out of bloody mindedness I continued, thinking it would be best of 3 sets (even that seems long!). Best of 5 sets is insanely long for the default setting; by now you're tired and the crowd noise is really irritating. You start to make mistakes (hence the 1) like missing the ball, falling into the trap as you tire of assuming the hitting area looks like the bat again. Overall: this has promise. The ball rendering really needs to be fixed. The bats need to have a height above the ground (possibly a varying height but whatever) or the collisions need to be done in a better way. The strings area of the bat should all be checked for collision purposes. The AI could do with being better (a simple N-gram predictor would probably be enough); its basically pong ai in disguise at the moment. The default game should be shorter. Mouse control for the bat (or pad control) would be better, to fix the sensitivity issues somewhat. More shots on more different keys (topspin, backspin, curve) would make the gameplay much deeper once you get past the basic timing. Another thought: split the bat strokes in 2, backstroke when the key is pressed, forward stroke when released. Would make the controls more intuitive. Hope this helps. |
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| Good fun for about five minutes posted by jamyskis @ 84.61.59.8 on Jun 21 2007 6:51 AM | |||
| It's well done, as it stands woefully incomplete, hence the lack of rating. I'm hoping it's still being developed. In its current state I would offer it 2 stars, as it is good fun until the brief novelty wears off, but I have two major gripes - the entry for "Settings" is in the menu and I was frantically clicking on it until I twigged that it hadn't been implemented yet - get rid of it until you have. Also, paraphrased from the words of Monkey Boy Ballmer - "documentation, documentation, documentation, documentation, documentation, documentation". There's no way of sussing out the controls except by sheer guesswork, and only the installation is documented. | |||
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