Games!
By Name
By Date Added
By Last Update
By Rating
By Type
[Advanced Search]
The Linux Game Tome
 
Register
Login
News Submit a Game Forums About/FAQ

The Legend of Edgar

Version: 0.67
Author: Parallel Realities Published by Parallel Realities
Category: Action Rate this game yourself!   Average of 3 Ratings:4.204.204.204.20

The Legend of Edgar Screenshot 2D Platform game

A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.

In The Legend of Edgar, you take on the role of Edgar as he ventures across the world, battling fearsome creatures and solving puzzles whilst trying to find and rescue his father.

License: free

Additional System Requirements: SDL
SDL Image
SDL Mixer
SDL TTF
SDL Net
ZLib

Sound: Play in X: Play in Console: Multiplayer: Network Play: 3D Acceleration: Source Available:
yes yes no no no no yes


If you try this software, don't forget to come back to this page and rate it!

Submitted by riksweeney on 2009-06-13.


[ Submit an update about this game ]


[Post a new comment]
Comments

  game which is not catchy posted by mirex @ 213.81.181.254 on Oct 30 2009 10:19 AM 333
I played edgar for few hours, it has some nice ideas but its not 'catchy', its not a game that holds me and keeps me playing. Sometimes there is just too much of walking from somewhere to somewhere, sometimes you don't even know where you should be walking. Its hard to hit some of flying enemy bees, its unconfortable. .... I suggest adding few more pointers on what to do next, and some more environment graphics to make long walks easier to bare. .... 3/5
 
[Reply]
  Re: game which is not catchy posted by riksweeney @ 83.244.174.157 on Oct 30 2009 11:44 AM  
I might make the village smaller, but not until I've finished the rest of the game. Your inventory screen lists your current objectives, which should be enough to go on. I'd rather not tell the player exactly what to do each step of the way though, they did that in Batman Arkham Asylum and it took a lot of the fun out of it.
 
[Reply]

  Good game but crashes in mine. posted by freze @ 83.233.144.133 on Oct 11 2009 2:02 PM 55555
I enjoyed playing the game, but when I get to the mine and passes the door with the key, the game crashes when I activate the lift =/ I tried to replay the game to that stage and the same thing happened. When I run it in console it says its a segmentation fault.
 
[Reply]
  Re: Good game but crashes in mine. posted by riksweeney @ 83.244.174.157 on Oct 30 2009 11:39 AM  
Does it still crash on version 0.33. If you've compiled it yourself then can you run it through GDB and post the error on the Parallel Realities feedback form?
 
[Reply]

  0.31 posted by riksweeney @ 83.244.174.157 on Sep 25 2009 9:22 AM  
0.31 is now available. This is a fix to allow Edgar to be affected by gravity for users that updated their save from an older version.

The game makes a backup of previous saves so if you overwrote your old save you can restore it by renaming ~/.parallelreaities/edgar/savex.bak to ~/.parallelreaities/edgar/savex where x is the save number.

You must do this before you load up the game though otherwise it'll overwrite the bak file!

 
[Reply]

  getting better posted by Draconishinobi @ 89.122.167.246 on Aug 25 2009 5:27 PM 4444
Now that I've played it more I see that it has great potential. The ability to pull items is cool. The game dynamics have also improved a lot since last time I played it, a lot less bugs, much more playable and fun.

There's still one bug that I notice: I do all the local quests, then I get the raft quest, get 6 logs and it says I completed it. I go to build a raft, but it says I don't have 6 logs !
 
[Reply]

  64 bit users posted by riksweeney @ 83.244.174.157 on Jun 25 2009 1:21 PM  
If any 64 bit users are having problems running the game. Then in

src/pak_creator.c

change

int i, length;

on line 33 to

int i;
long length;

then do a make clean && make && make install

 
[Reply]
  Re: 64 bit users posted by Draconishinobi @ 89.122.167.246 on Jun 26 2009 11:19 AM 4444
Thanks that seems to fix it.

As for the game, I think it has potential. A few issues with it are:
- You can stand on the edge of a platform such that it looks like you're hovering in mid air. This might be necessary tho, because some platforms are hand to reach it this weren't possible. - The starting weapon does almost no damage to enemies. It's kinda tedious to have to hack and hack and hack at enemies. - The controls are a bit clunky. I mean, it wouldn't hurt to make edgar a bit more dynamic in combat and movement, you know. I know this will likely happen later on when the game becomes more mature.
 
[Reply]

  Cannot run it, error: posted by Draconishinobi @ 89.122.167.246 on Jun 15 2009 12:44 PM 4444
It refuses to run and gives:

Loaded up PAK file with 1089 entries
Failed to find gfx/hud/item_box.png in PAK file
0 frames in 5 milliseconds (0.00 fps)
Exiting

This is one 64-bit machine, compiling from source.
 
[Reply]
  Re: Cannot run it, error: posted by riksweeney @ 83.244.174.157 on Jun 15 2009 2:50 PM  
In the source file src/pak_creator.c, can you remove (or comment out) lines 81 and 82. They have an SDL_SwapLE32 in them which might be causing the problem. Try compiling and installing again and let me know if you have problems.
 
[Reply]
  Re: Cannot run it, error: posted by Draconishinobi @ 89.122.167.246 on Jun 16 2009 12:19 PM 4444
No, that doesn't work, and I tried the .pak from the rpm and that didn't work either. I think it's something in the way the program reads the files out of the pak. Something maybe to do with the size of an int or long on 64-bit. If you want, I'll try to debug it, but I'm not too good at it, so you need to tell me what to do. Or if you want I could e-mail you.
 
[Reply]
  Re: Cannot run it, error: posted by riksweeney @ 83.244.174.157 on Jun 16 2009 1:45 PM  
Can you send an email using the Parallel Realities feedback form and we can go from there. Thanks.
 
[Reply]
  Re: Cannot run it, error: posted by Draconishinobi @ 89.122.167.246 on Jun 16 2009 2:41 PM 4444
Alright, I did, but sometimes it says:
An error occurred whilst attempting to add your comment,

    * Security Code does not match
I don't see any security code ... It worked after a few tries.
 
[Reply]

News Submit a Game Forums About/FAQ

Copyright © 1999-2005 Bob Zimbinski. Feedback to staff@happypenguin.org.