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XorCurses |
Version: 0.1.2 | ||||||||||||||||
| Author: James W. Morris | Published by jwm-art.net | ||||||||||||||||
| Category: Puzzle |
Rate this game yourself!
 
Average of 2 Ratings:![]() ![]() ![]()
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The idea of Xor (XorCurses) is to roam around a series of mazes collecting masks. The first level is simply a matter of finding your way around and locating the masks, but as you progress through the levels you are introduced to moving objects such as fish and chickens, and the bombs. From there on in things get progressively tougher and Xor really is a challenging and difficult puzzle game.
License: free |
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If you try this software, don't forget to come back to this page and rate it!Submitted by jwm-art on 2009-02-01.
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| Addictive posted by Pit @ 85.228.29.166 on Jan 31 2010 10:59 AM | ![]() ![]() ![]() ![]() |
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| Fun game, I don't know the original, though. But I agree, the 'nastiness' of replay is enough to rather sit and think than try and die. | |||||||||||||
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| XorCurses-0.0.8 posted by jwm-art @ 89.195.1.68 on Sep 12 2009 9:59 PM | |||
| http://jwm-art.net/dark.php?p=XorCurses | |||
| [Reply] | |||
| XorCurses-0.0.7 New Release posted by jwm-art @ 89.195.6.239 on Mar 13 2009 6:06 PM | |||
Also please note that in future the latest release of XorCurses will always be shown at the following location: XorCurses (jwm-art.net) with older releases listed at the bottom of the page as usual. Thanks, enjoy. ----- Note: The bug this release fixes has not shown itself in the first 8 levels of the game to the very best of my knowledge - and I have completed these levels, but still struggling with level 9. I discovered this bug while updating the very same code but for XorGramana. A new game based upon Xor, but with far more object types... |
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| XorCurses-0.0.6 New Release posted by jwm-art @ 92.10.46.199 on Feb 20 2009 2:18 AM | |||
XorCurses-0.0.6 New Release
20th February 2009 (early hours)
* Blowing up sad-mask/switch toggles wall
visibility - as should happen.
* Least number of moves taken to complete
a level is shown in level menu. These are
stored in $HOME/.xorcurses in a binary file
format - if writable.
* During game play, the number of moves taken
so far is displayed instead of the number of
moves remaining - in keeping with original
Xor game.
* Some minor code changes.
http://www.jwm-art.net/dark.php?p=XorCurses
http://www.jwm-art.net/art/archive/XorCurses-0.0.6.tar.bz2
Enjoy, or let it drive you insane!
NOTE: If the previous version you were aware of
was 0.0.3 then you've missed all the good stuff.
Upgrade!
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| XorCurses-0.0.5 Update posted by jwm-art @ 92.8.69.248 on Feb 15 2009 3:30 PM | |||
| XorCurses-0.0.5 New Release 9th February 2009: Teleports working. Levels 10 - 15 added. Map names displayed. Corrected map piece pickup data in maps. Make install is now optional, not forced. Fixed bug causing seg-fault when map files not found. Added keyboard shortcuts for level menu. In-game adjustable scrolling threshold. In-replay adjustable replay speeds. XorCurses-0.0.5.tar.bz2 | |||
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| XorCurses posted by zugz @ 90.200.183.81 on Feb 8 2009 4:06 PM | ![]() ![]() ![]() ![]() |
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| Decent, faithful re-implementation of an excellently infuriating game. Addition of a "replay" feature makes the game playable (which the original really wasn't), while keeping death painful enough to prevent brute-forcing of the puzzles. | |||
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