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noeGNUd

Version: 0.8.5
Author: Clive Crous Published by Darkarts Studios
Category: Abandoned Rate this game yourself!   Average of 6 Ratings:4.374.374.374.37

noeGNUd Screenshot An alternate ascii/2D/3D UI for nethack using SDL and OpenGL

noeGNUd aims to be the ultimate User Interface ( UI ) for nethack. comibining character mode, 2D tilesets and 3d graphics, all interchangeable at runtime to allow the serious nethack player ultimate freedom of interface to the game that allows ultimate freedom of gameplay and imagination.

Features:

    • character view modes
    • oldstyle 2d birdseye character view (can also be rotated if you so wish)
    • newstyle 2d(3d) rotational character view with upright characters
    • tiled modes
    • oldstyle 2d birdseye tile view (can also be rotated if you so wish)
    • newstyle 2d(3d) rotational view with uprite tiles (this is only allowed for tilesets which have al "alpha" aspect).
  • 3d view modes
    • feature rich 3d mode allowing character animation / multi-theme support and much more.
  • screenshots
    noeGNUd allows for many different types of screenshots from BMP to plain text to html style. (thanks to BrianHV@#nethack.freenode for this idea, which also spawned the game capture idea)
  • game capture
    noeGNUd lets you capture an entire game an an animation ( or asciimation ) letting you play back old games of yours, or those of tutors, friends, competition entries.
  • includes support for the SLASH'EM-Variant
  • automated build-system for easy installation

License: free

Additional System Requirements:

  • SDL
  • SDL_image
  • SDL_mixer
  • OpenGL
  • gnu-regex

Sound: Play in X: Play in Console: Multiplayer: Network Play: 3D Acceleration: Source Available:
yes yes no no no yes yes


If you try this software, don't forget to come back to this page and rate it!

Submitted by Anonymous on 2003-02-20.


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Comments

[Show all 16 comment threads on one page]
[1-10] [11-16

  Help! posted by Anonymous @ 85.178.155.159 on Aug 2 2006 12:04 AM  
Unfortunately, I have been unsuccessful installing noegnud... After I had to supply my system with the needed SDL-*-devel-packages, I at least managed to eliminate the "SDL_*.h"-error-messages.

However, now the install-script tells me "[...]/ld: cannot find -lGL". Seems like libGL* can't be found, according to posts in several forums found through google. But I do have it at several places on my hd. And, after all, everything using GL, that has been installed as an RPM works.
Problems like these make me avoid using any source-packages at all. In this case, however, I would *really, really* like to see it work.

So, how do I tell the system, where to find what it seeks?

I'm using SuSE10.0OSS with the ATI-fglrx-drivers.
Those drivers bring their own Gl-Libs - does this problem have anything to do with the error-message?

[rant]
Info on this and similar matters is so scattered on the Net, that it is a frustrating hassle to make things work for a user. And I am a user. I want to *use* my system. Being occupied with making things actually work *in every single case of compilation* is not what I have my computer for.
[/rant]

 
[Reply]
  Re: Help! posted by Anonymous @ 85.178.141.99 on Aug 2 2006 1:44 AM  
Well, okay, I have been informed by the author that the install-script is for FreeBSD. Fine. I downloaded the sources. the file "GNUmakefile" talks about a file "INSTALL_unix" in doc/, however, it isn't contained in the archive. There is no install information *at all* in the archive. How did you guys make it run??? There is not even a single line of documentation on the website... So, I suppose, this is not made for users, it's for programmers only. Funny. I thought, games were supposed to be played!!
 
[Reply]

  In case you hate compiling the beast ... posted by Anonymous @ 69.153.88.126 on Feb 16 2006 6:07 PM  
I uploaded an i386 binary of the 0.8.3 nethack 343 version at: http://rapidshare.de/files/13442489/noeGNUd-0.8.3-nh343-linux-bin-full.tar.gz.html md5sum noeGNUd-0.8.3-nh343-linux-bin-full.tar.gz 03f8efe183085ca1944ee9ab65908bbf noeGNUd-0.8.3-nh343-linux-bin-full.tar.gz Just extract it to the appropriate directory ... you can figure out the tree. And for some reason it crashes unless you are root ... try without root first, maybe it will work. It's kinda funny that the how_do_i_compile_this_beast readme says to download binaries for your distro when there aren't any !!!
 
[Reply]
  Re: In case you hate compiling the beast posted by entro-p @ 196.207.40.213 on Feb 18 2006 12:47 PM 55555
The build system is being reworked 'as I type this' ;) and binaries do exist for some distros
 
[Reply]
  Re: In case you hate compiling the beast posted by Anonymous @ 195.74.229.11 on Feb 22 2006 7:27 AM  
Let me get this straight....

You have an executable file that you want us to run as root?

Where do you think you are? Windows-land?

Anyways...Nice try...thanks but no.
 
[Reply]
  Re: In case you hate compiling the beast posted by entro-p @ 196.207.40.213 on Feb 22 2006 12:49 PM 55555
Oh absolutely not, that would be damn stupid, unless of course you use a distro that requires installing binaries which come in rpm etc form. The unix installer on the site installs the game in your own home directory. running it as root would simply install the game in root's home directory and ... it's not a binary but a makeself shell script which untars itself and compiles the game for you.
 
[Reply]
  Re: In case you hate compiling the beast posted by Anonymous @ 83.253.29.240 on Feb 22 2006 4:38 PM  
I don't think he was replying to you
 
[Reply]
  Re: In case you hate compiling the beast posted by entro-p @ 196.28.86.77 on Feb 22 2006 10:18 PM 55555
ah, yes I believe you are right. heh. oh well at least there's more information "out there" now ;)
 
[Reply]

  web site has moved posted by Tuxmym @ 82.252.181.45 on Aug 29 2005 1:27 PM  
http://freshmeat.net/projects/noegnud/
 
[Reply]
  Re: web site has moved posted by entro-p @ 196.207.40.213 on Feb 18 2006 12:45 PM 55555
no it has not !!! it is still, as always, at http://www.darkarts.co.za/
 
[Reply]

  Heretics all of you posted by Anonymous @ 66.186.178.2 on Sep 8 2003 7:57 PM  
This is heresy a non ascii thing of nethack This is heresy of the highest order I think the pope even stated that playing a non ascii version of nethack is a sin so anyway surely you will all burn, and I expect a few of you on my rack first thing in the morning ... ... ... No I am not downloading it now what are you talking about Ohh swwwweeeeetttttt love at last Just kidding this is possibly the best conversion of Nethack from a non ascii form I have ever played
 
[Reply]

  problem posted by Anonymous @ 213.0.241.9 on Sep 8 2003 6:25 AM  
I want to try the game but i have a problem. i do the make install_data and make install_nh341 and i have no errors but when i try to play i have this message
========================= noeGNUd Entry ==========================
loading config from: ../global.config
loading config from: /home/btt/.noeGNUd/noeGNUd-0.8.1.config
loading sub-config(tomb) from:../data/tomb/theme_traditional.inf
Segmentation fault

can any one help me
thanks
 
[Reply]
  Re: problem posted by Mucknert @ 217.186.105.33 on Sep 8 2003 6:35 AM 55555
first of all: don't you think an entry in the noegnud bug-database on sf.net would be more rewarding than here?

anyway: i know this problem. recompile your sdl-lib with a compiler that doesn't suck or that isn't a bug-cage. gcc-3.3 is atm. recompiling it with gcc-3.2 will solve the issue. compile noegnud with gcc-3.2 as well.
 
[Reply]
  Re: problem posted by Anonymous @ 213.0.241.9 on Sep 9 2003 12:28 PM  
and how i can do this???

Sorry but i'm a very newby

Thanks
 
[Reply]

  Why are you reading this posting? posted by therealmawa @ 137.248.79.178 on Aug 19 2003 12:20 PM 55555
You shouldn't be reading this at all when you could already be downloading this best Nethack frontend ever. Try it out. It's not just good -- it's mind-blowing!
 
[Reply]

  Have pity on a poor newbie posted by noo-noo @ 195.137.121.167 on Aug 13 2003 3:03 PM  
Please sur, how do_you_install_this_beast? I am beginning to think it would be quicker to write my own RPG.
 
[Reply]
  Re: Have pity on a poor newbie posted by entro-p @ 198.54.202.2 on Aug 13 2003 4:42 PM 55555
excerpt from "how_do_i_compile_this_beast.txt" text file in the game sources' root directory :

* at a glance
-------------
    1. " cd variants
    2. " make
    3. follow the instructions given depending on variants wanted.

* for the lazy
--------------
    su -c 'cd variants && make install_data install_nh341'
 
IMHO that's fairly clearcut ...
 
[Reply]
  Re: Have pity on a poor newbie posted by noo-noo @ 195.137.121.167 on Aug 15 2003 12:41 PM  
Yes, but all that does is make a source tree for the variant in question, the problem is compiling that as the instructions are difficult to follow for someone like me who has sustained many head injuries.
 
[Reply]
  Re: Have pity on a poor newbie posted by entro-p @ 198.54.202.2 on Aug 16 2003 9:18 AM 55555
I appologise, you are correct.
In the following :
* for the lazy
--------------
    su -c 'cd variants && make install_data install_nh341'
I put the word "install" in there just to confuse everyone, that's why nobody else on the planet has managed to install it yet either. That is in fact the game, whoever magnages to figure out how to install it wins. The screenshots are all a big hoax.
 
[Reply]
  Re: Have pity on a poor newbie posted by Mucknert @ 217.186.105.89 on Aug 16 2003 9:18 AM 55555
Well, what do you think the 'install_foo' target is for? Just try to do what is written down and after a brief period of time, in which many funky symbols and stuff will appear, you will be able to type 'noegnud-foo' and then a window with the game will appear. It's almost like magic.... ;)

Honestly: when the compile fails for some reason, please fill out a bug report or come to #noegnud@irc.freenode.net and ask there (but after the answer has been given: LEAVE! ;)), we will gladly help you.
 
[Reply]

  Why didn't i rated this one already? posted by w00t @ 62.57.114.189 on Aug 12 2003 10:35 AM 55555
Version 0.7.0 was excellent. i'm just downloading 0.8.0 full (55Mb) and i bet it's worth every byte, like the previous one was.
 
[Reply]

  Slooooooooooow? posted by Anonymous @ 212.127.199.206 on Jun 27 2003 3:27 AM  
Is is just me or is this release a LOT slower than the 0.2 version I tried earlier? I'd guess FPS is lower than 1, but then again I'm just on a Pentium 500 with 128 MB of RAM and a TNT2.
 
[Reply]
  Re: Slooooooooooow? posted by entro-p @ 198.54.202.2 on Aug 13 2003 7:04 AM 55555
Get 0.8.0, it solves some speed issues, and should be faster.
 
[Reply]

  ttyNoeGNUd? posted by largos @ 12.203.50.183 on Jun 4 2003 9:55 AM  
This would rock with an AAlib interface!

Game looks great guys :) Is there any chance of porting the interface to andband, or other rogue-likes? (I understand this is a case-by-case basis, mostly what I'm wondering is how closely the gui is tied to nethack).
 
[Reply]
  Re: ttyNoeGNUd? posted by entro-p @ 198.54.202.2 on Jun 20 2003 3:21 AM 55555
um have you tried :

export SDL_VIDEODRIVER="aalib"

then just run noegnud normally ? in theory this should work as it works on other SDL apps, however it seg faults noegnud on my machine with an aalib error about initializing the mouse (???).
if this works on anyones machine, or anyone knows how to _get_ this working, please let me know and i'll put the information on my page :D

Clive
 
[Reply]
  Re: ttyNoeGNUd? posted by Anonymous @ 62.253.128.5 on Jun 26 2003 8:14 AM  
The aalib driver would work with vanilla 2D SDL apps, but not OpenGL-based SDL apps like NoeGNUd.
 
[Reply]

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